Bug Fixes
Changes
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Added colliders to human and skeleton npcs.
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Adjusted archer AIs.
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Fixed enemy arrows hitting other enemies when they weren't supposed to.
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Fixed Elder King navigation not working.
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Adjusted staff secondary attacks to be equivalent to their primary attacks, and reduced their block effectiveness.
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Interacting with the top of the ladders on the large ships will now teleport you down instead of back on deck.
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Fixed issue with mining rocks in caves and some points of interest always being copper.
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Increased the chance for Vintage Spiced Rum to drop from the Rum Runner quest.
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Fixed an issue where you could accidentally not start the Rum Runner quest.
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Fixed a bug where you could die instantly upon loading into the game if you had saved with very little health.
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Fixed an issue where returning to a moving ship would sometimes send you in to the water.
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Placing ship decorations is less wobbly when the ship is moving.
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Guise Of Davy Jones equipped effect no longer shows an icon with no description or name.
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Fixed enemies not able to pass through a door in a mining cave.
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Added a new talent option to boots.
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Raised large ship sail geometry slightly.
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Fixed consume chance on some fishing lures.
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Added option to disable anti-aliasing.
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