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Improved handling of Enemy Cards, QoL Additions and new Ancient Ruins Resources

Patch Notes - 02/03 # 1.034.6

** Bugfixes **

  • In some instances, ExhaustAlly modified by discount perks that could drop it to 0 would drop to 1 instead.

  • Fixed typos and definition issues in a couple of cards.

  • Fixed several grammar and punctuation issues in various game texts, quests, and events.

** Misc Changes & Additions **

  • Misc improvement/fixes in the code handling Enemy cards and the EnemyTactic effect.

  • EnemyTactic[] effects followed by an attack will also be mentioned in the Enemy card.

  • Rulebook input field will be selected automatically upon opening the Rulebook.

  • Enemy cards now have a different card frame to separate them from the player's cards.

  • During "Duel" PC will gain +5 Retribution / Level (instead of +2 / Level).

  • In the Codex view, if the Codex lists an Enemy tactic, you can now click on it to open the Glossary in this entry. Such hyperlinks are prepended with the = sign.

  • In the Enemy Gallery entries, Enemy card tactics are hyperlinked to display the referenced card; they'll also show in a separate section.

  • Malady Cards in the Drawpile will remain there even if the Deck is emptied, reshuffled, or you switch to a different deck.

  • Added Resources for the Ancient Ruins expansion.

** Modding Additions **

  • UPDATETactics# Enemy # New Tactics can be used in EnemyDB files to update Enemy tactics leaving the rest of the existing Enemy data the same. Ie. UPDATETactics# Katarina Luchova # +Deck>>Fire Flask+Deck>>Heavy Blow

  • UPDATETactics will affect only tactics defined through the Enemy DB file and will leave unchanged their species/class tactics. It should be used to add new Enemy Cards to their tactics or remove cards from their tactics.

  • REMOVE# Enemy, ie. REMOVE# Skeletal Dragon can be used in EnemyDB files to remove any Enemy from the DB (i.e., safely re-import them in the following line with different stats).

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