v1.0.6 is now available!
[ Improvements ]
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UI-tuning
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Apply volunteer texts.
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Change frequency of platform auto saves to every minute
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Changed to restart the game immediately after an automatic restore from a cloud save.
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Improved some performance
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Increased game server upload limit to 2MB
[ Adjustments ]
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Downward adjustment of normal and state evasion rates for low-ranked monsters
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Adjusted so that "Auto: Turn" is not included in the runes owned by enemies such as elites.
[ Fixes ]
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Fixed an issue where the save data file size would continue to grow if you continued playing for a long period of time, making the entire game heavy.
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Fixed a bug that prevented adventures from starting in decisive battlegrounds and prisons if inventory items were insufficient when preparing for regular dungeons.
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Fixed some texts.
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Change of "Counter" and "Reflective Body" specification
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Fixed so that even if invisible half-width spaces are mixed in the backup code, they will be automatically removed.
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Adjusted the check timing to make save failure cases less likely to occur.
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Fixed an issue where the character information and skill list would remain open.
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Fixed some rare cases where the game would crash when starting
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Fixed a bug where only the same opponents appeared in PvP dungeons.
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Fixed a bug where some "Temptation" effects remained even after the battle ended.
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Fixed an issue where a "COMMON-SAVEFAILED" error would occur only once when starting the game with a new account.
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Fixed an issue where the player would freeze/crash in battle when possessing "Parallel Thinking"
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Corrected an issue where soulstones and mod points would not be awarded due to events under certain conditions.
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Fixed an issue where modification points could not be obtained from dungeon events when minions were present.
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Fixed an issue where players would not be able to progress if they entered a camp with a minion with "Deathrattle".
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Fixed a bug where the origin "Pacifist" was not displayed in the dungeon reward list (can be obtained by obtaining a score of 50000)
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Fixed an issue where the syndicate ID copy button was not displayed.
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Fixed a bug where the game would crash when starting an adventure using the origin "Noble"
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Fixed a bug where the progress of missions/quests related to "encountering an event" was not progressing.
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Fixed "「MAIN-PICK-ITEM-REROLL!"/"MAIN-PICK-SKILL-REROLL!" error cases.
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Fixed "TOWN-ADV-PREPARE-ADVSTART"/"MAIN-ROOMS-MOVED" error case.
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Fixed "DUNGEON-RANKING-" error case.
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Fixed "COMMON-SAVEPLT!" error case.
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Fixed "INIT-BRANCH" error case.
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Fixed some errors.
Please read (https://trello.com/b/IWpnyWVJ/) for the detail.
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