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Build Notes for Patch 05

Fixes & Optimizations

General crash and progress blocker fixes including:

  • Fixed Motion Blur and Chromatic aberration settings on PC.

  • Gurgula Hints that were picked up but not tracked will now update to their proper status.

  • Additional fixes to prevent players from getting stuck in Space Applebee’s or if they’re already stuck.

  • Fixed issues where keybinding not being consistently set for certain keys. Please reset keybindings to default first before rebinding!

Content & Feature Updates

  • Updated Gus to make his damage more consistent at range.

  • Tightened up Sweezy’s initial firing spread.

  • Introduced an Accessibility Menu not previously in the game:

  • Full Auto Firing option allows guns to continuously be fired by holding the primary fire input instead of repeatedly pressing it.

  • Aim Assist Max Angle option adjusts the distance from the player crosshair that an enemy must be to be considered a guaranteed hit.

  • Speaking Indicators option can now display icons over the characters speaking.

  • Text Scaling now available by UI Text and Subtitle Text.

  • Improved legibility options for Subtitles including Hyper-Legible Text.

  • Camera Motion setting adjusts camera motion levels to player’s preference.

  • HUD Drift toggle to remove drifting upon camera turns.

  • Color Correction modes for Deuteranope, Protanope, and Tritanope now added where severity may be adjusted to player preference.

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