Build Notes for Patch 05
Fixes & Optimizations
General crash and progress blocker fixes including:
-
Fixed Motion Blur and Chromatic aberration settings on PC.
-
Gurgula Hints that were picked up but not tracked will now update to their proper status.
-
Additional fixes to prevent players from getting stuck in Space Applebee’s or if they’re already stuck.
-
Fixed issues where keybinding not being consistently set for certain keys. Please reset keybindings to default first before rebinding!
Content & Feature Updates
-
Updated Gus to make his damage more consistent at range.
-
Tightened up Sweezy’s initial firing spread.
-
Introduced an Accessibility Menu not previously in the game:
-
Full Auto Firing option allows guns to continuously be fired by holding the primary fire input instead of repeatedly pressing it.
-
Aim Assist Max Angle option adjusts the distance from the player crosshair that an enemy must be to be considered a guaranteed hit.
-
Speaking Indicators option can now display icons over the characters speaking.
-
Text Scaling now available by UI Text and Subtitle Text.
-
Improved legibility options for Subtitles including Hyper-Legible Text.
-
Camera Motion setting adjusts camera motion levels to player’s preference.
-
HUD Drift toggle to remove drifting upon camera turns.
-
Color Correction modes for Deuteranope, Protanope, and Tritanope now added where severity may be adjusted to player preference.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.