Beta 2.6.0
General Changes/Additions:
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Ranks have been reset. Profile achievements have been given out to the previous top 100 6v6 ranked players.
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Ranked seasons. Ranked modes now have seasons that reset every 3 months automatically.
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Changed ranked score algorithm. It will weigh games played slightly less now and weigh win % slightly more. Also changed minimum games played to receive a rank to 10.
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Lots of new ranked leaderboards. There are now global, regional, all time, current season, and new stat ratings for goalscoring, passing, defending and goalkeeping.
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Added accept match button for ranked matches. This should reduce issues with AFK players and people missing when lobbies start.
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Increased skill based matchmaking wait time. Matchmaking will wait a bit longer in order to find a balanced match now.
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Increased rank ban for leaving a match from 20 minutes to an hour.
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Changed default overtime mode to extra time + penalties for regulation and golden goal for indoor mode. This also applies to ranked modes.
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Re-added 3v3 indoor and also made it playable in ranked.
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Added 11v11 field and map. Only playable in custom lobbies.
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Upgraded grass and field outline textures.
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Upgraded main menu UI layout.
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Tweaked player model material properties to make them look better.
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Fixed formations not working and added more formations for 8v8.
Player Customization:
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Added tattoos. You can now unlock and equip tattoos for your face, arms and legs. There's only a few options for each slot right now but more will be added in the future.
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Added 20 new shoe styles.
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Added 4 new hair styles.
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Added 3 new head accessories.
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Reduced ball item prices so they're more affordable.
Team Customization:
- Reduced lots of shirt shorts and socks pattern prices so they're more affordable.
Gameplay:
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Slightly increased how much ball momentum is cancelled when kicking/dribbling.
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Tweaked mouse input and kick height/curve to feel better with more typical mouse settings for DPI and polling rate/hz. This will probably require players to re-tweak their sensitivity settings.
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Tweaked kick height and curve calculations. Kicking in general should feel better from these changes.
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Fixed look, kick height and curve sensitivity changing depending on current FPS. This should help players with lower/unstable FPS have more consistent control.
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Decreased GK catch/perry speed threshold. GKs should deflect more shots than catch them from this change.
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Slightly Decreased GK standing hitbox width. This will make GK need to position slightly better to save shots while standing.
Bug Fixes:
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Fixed ball sometimes getting released instantly after picking up the ball as a GK.
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Fixed issues with 8v8 penalty hitbox not working correctly on 1 side.
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Fixed accessories clipping with the body and/or other clothes.
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