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We're back!

Hey all,

We're back! We appreciate your patience and understanding while we took some very necessary time off to recover. Burnout is a real issue, and taking care of the mental health of developers is not typically something the games industry does very well. We're trying to do that better at Free Lives.

Our team is ramping back up, and, to help us make Terra Nil even better, the amazing folks at Clockwork Acorn are going to be joining the team.

To give you a rough idea of our current priorities, we're currently tackling bugs, optimization, and native Mac & Linux builds (we know you have all been waiting a long time).

Thereafter, we're going to start experimenting with some new ideas that didn't make it into 1.0 and start figuring out what new content the game is asking for.

Thank you all for coming along on this incredible journey with us, and we look forward to making Terra Nil even better together.

Take care, Free Lives

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