Animal Usability Improvements - Patch 1.1.4
Hi everyone, we've just released patch 1.1.4 which addresses a lot of the issues with the new animal system and reintroduces the animal observatory as a way to relocate animal herds. Full patch notes below.
This update contains text changes that currently only support English - full localization will follow but we wanted to get the changes out asap.
Changelog:
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Fix the water recycler hitching, especially when vehicle speed was set to maximum
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Add animal observatory back into the game with an ability that allows animal herds to be relocated once about 70% of animals are happy
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Add ability to dismiss animal herds from the Animal Info Panel UI
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Lower default animal difficulty in Gardener and Environmental Engineer modes
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Fix power pylons to not be able to spawn on building rubble (and vice versa) during map generation
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Change the weather to only cause lava to turn into rocks in Tier 3 in the Polar Volcano level
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Change whales to prefer spawning in ideal conditions
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Fix bamboo tiles count in City maps
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Move transpirator to tier 2 in tropical caldera and enable cloud seeder
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Temperate quarry now requires less biome coverage in tier 2
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Monorail ability is slightly cheaper
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Building ability costs are now affected by difficulty
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Fix a bug where recycling unlock conditions were tracking animals instead
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Free Lives
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