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Hotfix v0.4084

This hotfix resolves a critical gameplay issue and includes several additional fixes and gameplay improvements.

Critical Fix:

  • Fixed a critical issue where enemy ships could fail to spawn after entering naval combat from the world map.

Other Fixes & Improvements:

  • Moved Trinidad bandits to the road leading to the cave.

  • Gunsmith Diaz is now available for the main story quest during nighttime.

  • Added automatic next quest selection in several story sequences.

  • Camera no longer clips through walls.

  • Improved dialogue camera framing to always keep NPCs in view.

  • After mastering all skills, excess skill points are now automatically converted into 2 attribute points (existing saves are converted automatically).

  • Fixed learned skills occasionally resetting.

  • Fixed a bug allowing some skills to be upgraded twice.

  • Fixed the cargo delivery quest calculation after partial deliveries.

  • Bandit masks now have a 100% drop chance.

  • The Masks quest now requires one in-game day before it can be turned in.

  • Added voice-over for the Masks quest.

  • Fixed incorrect animations after talking to the NPC who gives the cargo delivery quest.

  • Added a small player movement improvement (additional animation refinements are still in progress).

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