1.2 Update Now On Main Branch
Hello everyone,
Thank you for your continued support of Silly Polly Beast.
This is just a quick announcement that the 1.2 Update, prior accessed via the beta branch, is now live on the default branch. The changelog (mirrored from prior Steam post) can be found below:
New content:
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A new (optional) third-person camera mode has been added as a New Game+ feature. This mode is available to everyone from the start during the beta test to help with testing; afterward it will be available ONLY after completing the game once.
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Many locations have been reworked to accommodate the (optional) third-person view; background décor and visual effects have been added. Please note that some locations will appear in the old cinematic view due to their design.
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Polly gets covered in blood and dirt when her health is low.
Gameplay:
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The mouse aim-assist system has been reworked so players can choose targets more precisely.
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An interactive map has been added to the inventory in Episode 4 to make navigation easier.
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Almost all enemy i-frames that caused unexpected invulnerability during certain actions have been removed.
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The skate throw animation has been slightly sped up to make this attack more useful in combat.
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Some enemy attacks can now be interrupted with a skate hit.
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Trap bombs (both static and leg-mounted) now explode after two shots instead of four.
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Enemy colliders have been tuned more accurately.
Other improvements:
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In some locations, water reflections are now completely disabled when minimal reflection quality is selected in the settings, to optimize performance.
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Localization fixes.
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Fixes for some shaders.
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Numerous bug fixes, including critical ones related to important loot disappearing.
We hope you enjoy!
You can join the Anji Games Discord here to discuss this patch:
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