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Меню

Update 1.08

  • Fixed crash occurring when you shoot enemies while time has stopped.

  • Refined a puzzle in the Mayan era that was random to a set solution.

  • Fixed an issue where some time shards do not spawn.

  • Updated position of a time shard on the Moon to not sink into the terrain.

  • Fixed issue where Woodrock song may not start.

  • Added functionality to allow objects to carry across when the home world transitions.

  • Fixed issue to where bomb defusal device had some edge case code that confused some players.

  • Fixed issue where the bow could duplicate.

  • Fixed narrative soft lock on Woodrock level.

  • Fixed an issue where you could not give the rocket plans to the scientist unless you put them in your inventory first.

  • Fixed audio issue where a cave door in Rise of Tikal would continue to play forever if you travelled home.

  • Fixed issue where some characters are immune to bullets.

  • Fixed orientation of the watch when recovering from rubble.

  • Fixed issue where if you put items that you find with the mineral detector close to another item you cannot pick them up.

  • Fixed issue where players could return to the menu from the moon and can play through most of the game with low gravity.

  • Fixed an issue where players could lose objects or become stuck when time travelling from an elevator.

  • Minor adjustments to some subtitles.

  • Fixed potential crash related to the darts and the inventory.

  • Fixed soft block issue with elbow pipe in ‘Trouble with Turbines’ level.

  • Fixed an area where players could jump through a wall.

  • Fixed minor narrative issues.

  • Fixed issue where the green flame can extinguish on a speed run.

  • Fixed issue where a black hole wouldn't appear if played in a certain way.

  • Fixed multiple issues with drums.

  • Adjusted difficulty to hit a high score on drums.

  • Fixed fuse puzzle issue with lights activating incorrectly - showing successful completion when it hasn't been achieved.

  • Added sound for when the elevator in Boston arrives.

  • Fixed issue where leaving the pocket watch in home and travelling to another location and back causes it to disappear.

  • Fixed balcony outside Soviet Seizure that wouldn't let you drop anything.

  • Fixed issue where candles can cause a crash when time travelling.

  • Fixed doubled sensitivity for analog sticks on all controllers when the game is run through SteamVR.

  • Increased maximum smooth turning speed to compensate.

  • Update Vive teleport to be push down, rotate and release to move. Updated tutorial to match.

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