“Russian Guard” DLC Release
The long−awaited 6th specialization for the Russian faction is now available for purchase!
[dynamiclink href="https://www.youtube.com/watch?v=JbHwfvfWaQQ"][/dynamiclink]Meet new Rosgvardiya, FSB, and Army Reserve units, as well as unique ground and air vehicles that will expand the Russian Army’s arsenal.
[dynamiclink href="https://store.steampowered.com/app/4232510/Broken_Arrow_Russian_Guard/"][/dynamiclink]Alongside the DLC, the game has been updated to version 1.2.0, bringing a whole range of improvements, including major performance gains and better network stability.
[dynamiclink href="https://store.steampowered.com/bundle/73883/Broken_Arrow_Complete/"][/dynamiclink]
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Major Update on August 31
Please note that today, August 31, starting at 13:00 MSK, the servers will be temporarily unavailable during the build deployment. Based on our current estimates, the maintenance should take up to 3 hours.
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Added a new “Russian Guard” theme for hangar customization.
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Added new maps — “Daugavpils” and “Coal Mountain”.
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Added new scenarios — “Assault on Daugavpils”, “Daugavpils Defense”, and “Coal Mountain Defense”.
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Added new achievements for the Baltic Battalion and Russian Guard specializations.
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Added a new AI Army preset for the “Skirmish” game mode.
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Added a set of new voice lines for various units.
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Added two new thematic music tracks.
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Multiple performance improvements across the board for a wide range of system configurations.
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Improved the availability of authentication servers across various regions.
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Improved network interpolation and extrapolation for objects.
→⠀ Situations where a SAM intercepts a SEAD missile and is then destroyed by the same missile should now occur much less frequently.
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DECK STRUCTURE
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Russian Guard specialization has been added to the RU faction.
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Special Operation Forces, point limits adjusted — [0 → 250, SUP] · [1250 → 1000, HEL]
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Shturmoviki, moved from Gv. Tank Brigade to Mechanized Brigade / Squad size has been reduced — [8 → 7]
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Ing. Shturmoviki, moved from **Mechanized Brigade **to Gv. Tank Brigade / Squad size has been increased — [7 → 8]
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Su−30SM, moved from VDV Brigade to Coastal Troops.
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M1078 LMTV, moved from Airborne Troops to Special Operation Forces.
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M1083 MML, moved from Stryker Cavalry Regiment to Special Operation Forces.
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INFANTRY SQUADS
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Added a new custom loadout for the following units:
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Motostrelki Igla [Mixed, 70 pts] — AK−74M ×6 · GP−34 ×2 · PKP · RPG−26 ×3 · 9K38 Igla−N (9M39 ×3)
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Mech. Riflemen AA [Mixed, 70 pts] — M4A1 ×6 · M203 ×2 · M249E3 · AT4CS RS ×3 · FIM−92F Stinger (Ammo ×3)
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Troopers AA, M110 swapped for additional M240L in both loadouts / A new custom loadout has been added:
- [Mixed, 75 pts] — M4A1 ×7 · M203 ×2 · M240L ×2 · AT4CS RS ×3 · FIM−92F Stinger (Ammo ×3)
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Razvedka, reworked into a 7−man squad with a new loadout:
- [65 pts] — AKM PBS ×5 · GP−25 · PKM · SVD · RShG−2 ×5
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Scouts, reworked into a higher−tier squad with a new loadout:
- 8 Softarmor [60 pts] — M4A1 MOD. 2 ×5 · M320 · M249 PARA · AT4CS RS ×4
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Softarmor increased — [6 → 8] / AK−74M swapped for AK−74RMO for the following units:
- PTRK Konkurs · SPG−9 Sapog
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VDV PKP, PG−7VL (500 mm) replaced with tandem PG−7VR (650 mm).
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VDV Shturm, tandem PG−7VR (650 mm) replaced with PG−7VL (500 mm) / TBG−7V replaced with TBG−7L (new ID).
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SSO, SV−98 swapped for SV−98M (new ID).
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Gornostrelki, 9K115 Metis (550 mm) swapped for 9K115−1 Metis−M (800 mm).
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Reserve Marines, M72A2 LAW ×5 (300 mm) added.
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Airbornes, AT4CS RS (450 mm) replaced with tandem AT4CS HP (600 mm).
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Weapons Squad, M240L swapped for M240L 6,8 (new ID).
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Rangers RAWS, M249 PARA added instead of one M3 RAWS / M3 RAWS ammo count reduced — [×6 → ×5 per launcher / ×10 total]
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Rangers Stinger, additional FIM−92J Stinger added (ammo count remained unchanged).
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SVD−S, aim−time and delay between shots reduced (now with top−tier DMR stats) — [3−4 → 2−3 sec]
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M27 IAR, base DMG increased — [1,5 → 1,8] · [0,4 → 0,45/sec, DPS]
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Max dispersion for all sniper rifles standardized — [1,5 × 1,5 m]
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Aim−time and delay between shots have been standardized for the following weapons:
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All sniper rifles — [4−6 sec]
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All anti−material rifles — [6−7 sec]
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Firing range increased — [600 → 700 m] — for the following weapons:
- SVDK · RPG−16 Udar · M250 LMG · MK1 MRGG−S · KAC AMG
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9M39 (9K38 Igla−N missile), stats reworked — [7 → 8, base DMG] · [70 → 80 mm, PEN] · [1,8 → 1,7 km, range]
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FGM−172B SRAW MPV, aim−time reduced — [2−3 → 1−2 sec]
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C90−CR−BK renamed to C90−CR−AM, penetration increased — [105 → 200 mm]
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TRANSPORT VEHICLES
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KAMAZ−43501 VDV, load capacity increased — [2 → 3 t]
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**K−16 ** (Up−Armored), frontal KE and HEAT armor increased — [80/80 → 100/100 mm]
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BTR−80, max speed penalty from Up−Armored upgrade removed.
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BTO, RPO−A firing pattern adjusted for a higher RoF and improved accuracy.
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M1025 HMMWV, “Up−Armored” upgrade swapped for “Up−Armored + Smoke” — [+10]
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M1288 Flyer GMV, max speed increased — [130 → 140 km/h]
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Fixed incorrect FV103 Spartan naming.
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Infantry transport capability has been added for the following units:
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[3 seats] — 1V119 Reostat · M981A3 FISTV · TBG−1111 Pvpj
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[4 seats] — **UAZ−469 Kozlik ** · M966 HMMWV TOW
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[5 seats] — G−Wagen
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Seat capacity has been increased for the following units:
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BRDM−2M · IFAV · M1025 HMMWV LRAS3 — [2 → 4]
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M1117 Guardian−S — [2 → 3]
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1V14 Mashina−S — [4 → 6]
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BATTLE VEHICLES
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BMOP Toros, 3BM34 Valshchik penetration increased — [520−325 → 560−350 mm]
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9K114 Shturm−S, Up−Armored upgrade added — [+10]
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T−72B3, all APS upgrades removed / Availability limit increased — [4 → 6]
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Added a new unit for the Mechanized Brigade specialization — T−72B3A, with APS and a 3−card limit.
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FIRE SUPPORT
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Aim−time for all 81—120 mm mortars reduced — [6−8 → 4−6 sec]
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2S33 Nona−SVK, max speed penalty from Up−Armored upgrade removed.
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M1152A1 MWS Hawkeye (Cluster munitions), incorrect M20 gun aim−time fixed — [16−20 → 12−15 sec]
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2S31 Vena and 2S34 Hosta, turret rotation speed fixed.
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AA SYSTEMS
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MT−LB ZU−23−2, incorrect “Smoke” ability removed.
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M1083 SLAMRAAM, incorrect optic value fixed — [4 → 3,2 km, low altitude] · [4 → 2 km, high altitude]
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HELICOPTER UNITS
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Mi−24VP Krokodil, S−24B Buran added for the inner and middle pylons.
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Mi−8AMTSh, Vitebsk ECM system upgrade added — [+20] / 3D model has been updated.
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AS−365 Dauphin, seat capacity increased — [10 → 12]
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AGM−114L Longbow Hellfire and AGM−179 JAGM, firing pattern adjusted for a higher RoF.
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Base HP increased — [12 → 15] — for the following units:
- AH−1W Supercobra · **AH−1Z Viper ** · UH−1Y Venom · UH−60 (whole family) · RAH−66 Comanche · AS−365 Dauphin
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9K338 Igla−S swapped for 9K333 Verba for the following units:
- Mi−8AMTSh · Mi−35M · Ka−52 Alligator
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AIR FORCES
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YaK−38, S−24B Buran added for the inner and outer pylons / Kh−25M has been added for the outer pylons.
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F−15E Strike Eagle, AGM−65D Maverick added for the lower wing pylons.
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B−52H Stratofortress, AGM−158 JASSM loadout removed.
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Resurrection and refund timers with nuke loadout have been increased to 46 min for the following units:
- Tu−160 · B−1B Lancer · B−2 Spirit
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ECONOMY TWEAKS
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Infantry prices have been adjusted for:
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VDV AGS−30 — [60 → 50]
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AGS−40 Balkan — [60 → 50]
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Spetsnaz GRU — [110 → 100, Verba]
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SSO — [85 → 95, Close−Quarters]
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Motostrelki Igla — [80 → 70, Base]
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Spetsnaz VMF — [70 → 80, Assault]
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Chernye Berety — [100 → 110]
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SPG−9 Sapog — [60 → 45]
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- **Marines** — \[80 → 90]
- **Marine Raiders** — \[100 → 120, Close−Quarters] · \[+0 → −10, Stand−Off]
- **Mech. Riflemen AA** — \[80 → 70, Base]
- **Airborne Recce **— \[55 → 65]
- **M2 HMG Team** — \[50 → 40]
- **MK19 AGL Team** — \[60 → 50]
- **Troopers AA** — \[90 → 75, AA]
- **Special Tactics Team** — \[100 → 80]
- **Rangers CQC** — \[85 → 95]
- **Delta Force** — \[100 → 115, Close−Quarters] · \[+0 → −10, Stand−Off]
- **Rangers RAWS** — \[70 → 60]
- **Rangers Stinger** — \[80 → 100]
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- **ESTSOF** — \[90 → 100] · **Žaliukai** — \[90 → 100]
- **KASP** — \[30 → 35] · **Kaitseliit** — \[45 → 35] · **Zemessardze** — \[45 → 35]
- **M2 HMG** — \[50 → 40] · **GMG** — \[60 → 50] · **HMG & GMG** — \[55 → 45]
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Vehicle prices have been adjusted for:
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BT−3F — [+20 → +10, AP−23]
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T−90M Razvedchik — [290 → 250]
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M1A2 SEP V2 TUA — [300 → 260]
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M1025 HMMWV — [25 → 20]
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PKM Vilkas — [90 → 85] · [+35 → 30, APS]
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Artillery prices have been adjusted for:
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9K58 Smerch — [250 → 275, HE]
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9K515 Tornado−S — [275 → 300, HE]
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M270A1 MLRS — [250 → 275, HE]
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M270A2 GMLRS — [275 → 300, HE]
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M142 HIMARS — [200 → 225, HE] · [220 → 225, CLU]
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Air−defense prices have been adjusted for:
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9K317 Buk−M3 — [200 → 170]
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S−300PM Favorit — [200 → 225, 48N6] · [250 → 275, 48N6P−01]
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S−350 Vityaz — [250 → 230, 9M96] · [300 → 270, 9M96M]
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S−300V4 Antey — [200 → 225, 9M83M] · [150 → 175, 9M82MD]
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Patriot PAC−3 — [200 → 185, ×8] · [300 → 270, ×16]
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Patriot PAC−2 — [120 → 145, ×2] · [200 → 225, ×4]
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Patriot PAC−3 MSE — [175 → 160, ×4] · [250 → 230, ×8] · [300 → 270, ×12]
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IRIS−T SLM — [140 → 110, ×4] · [185 → 150, ×8]
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NASAMS 3 — [170 → 140, AMRAAM−ER]
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Helicopter prices have been adjusted for:
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AH−1W Supercobra — [65 → 75]
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AH−1Z Viper — [100 → 110]
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UH−1Y Venom — [70 → 80]
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UH−60M Black Hawk — [70 → 80]
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MH−60M SOAR — [95 → 105]
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MH−60M DAP — [105 → 115]
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RAH−66 Comanche — [140 → 150]
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MH−60X Silent Hawk — [100 → 110]
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UH−60M Baltic Hawk — [70 → 80]
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AS−365 Dauphin — [55 → 65]
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Aircraft prices have been adjusted for:
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Su−57 — [235 → 225]
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F/A−18C Hornet — [185 → 175]
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F/A−18D Hornet — [175 → 165]
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F−22A Raptor — [285 → 275]
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Payload prices have been adjusted for:
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Tu−160 — [+250 → +350, ODAB−500 ×44]
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Tu−142 — [+150 → +100, FAB−3000]
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B−2 Spirit — [+800 → +1200, B61−12 Nuke]
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- **PBK−500U** — \[+60 → +50, ×1] · \[+110 → +90, ×2] · \[+160 → +140, ×4]
- **R−73** — \[35 → 25, ×2] · \[60 → 40, ×4] · \[+100 → +70, ×8]
- **R−73** ×2 + **R−77−1** ×2 — \[+60 → +50]
- **R−77−1** ×2 + **R−37** ×2 — \[+90 → +80]
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- **AGM−154 JSOW** — \[+60 → +50, ×1] · \[+110 → +90, ×2] · \[+135 → +115, ×3]
- **AIM−9 Sidewinder** — \[+35 → +25, ×2] · \[+60 → +40, ×4] · \[+100 → +70, ×8]
- **AIM−9** + **AIM−120C−5** — \[+35 → +20]
- **AIM−9** + **AIM−120C−5 ×3** — \[+60 → +45]
- **AIM−9** ×2 + **AIM−120C−5** ×2 — \[+60 → +45]
- **AIM−9** ×2 + **AIM−120C−5** ×6 — \[+100 → +85]
- **AIM−9** ×4 + **AIM−120C−5** ×4 — \[+100 → +80]
- **AIM−9** ×6 + **AIM−120C−5** ×2 — \[+100 → +70]
- **AIM−9** ×4 + **AGM−88 HARM** ×2 — \[+140 → +120]
- **AIM−9** ×2 + **AIM−120C−5** ×2 + **AGM−88 HARM** ×2 — \[+140 → +125]
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GENERAL BUG FIXES
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Fixed units being able to spot while being paradropped.
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Fixed an issue causing ammo to resupply ×4 slower instead of ×2 when using the “Supply” ability.
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Fixed mismatch between models and weapons for PTRK Kornet, PTRK Konkurs, and SPG−9M Kopye.
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Fixed AAM and SAM failing to deal damage to targets outside the playable zone.
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Fixed incorrect calculation of Destruction wargoals when an Observer was present in the match.
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Fixed custom unit label colors not being applied.
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Fixed players being marked as “Ready” while editing the selected deck in a lobby.
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Fixed the game immediately ending in a Draw after the deployment phase in some cases.
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Fixed the “Default AI State” option in co−op scenarios.
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KNOWN ISSUES
- Default avatars appear transparent in the Battle UI.
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