Moros Protocol - Demo Patch
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Demo Hotfix
Hey Orpheans!
We have loved having you experience Moros Protocol, and your feedback has been invaluable. We wanted to get a few more hotfixes out for you to enjoy, before we de-activate the demo on Monday 23rd June at 12pm BST.
Here's all that the latest patch adds:
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Vendor discounts added
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All breakable boxes and objects are now highlighted
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Save, seed, progression and items initialization for single player and co-op
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Description typos fixed
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Fixes on poison sack effects
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XM LED Strobe weapon fixes during cutscenes
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Fixed credit and BioMats sacks spawning inside walls
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Pickup weapon swapping fixes
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Text rendering fixes
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Micro grenade shake reduced
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Teleportation cutscene changed from white to black
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Bioboost text changes
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Objective changes in case player already completed them in previous runsTeleport to beginning or ending (if found) of the level added.
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Reset weapon bug fix, weapon shoot fx delete in cutscenes.
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Shot effects get destroyed after time.
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Key card dialog adjustment.
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Door icon fx fixed.
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Kick can kill worms (2 hits in coop).
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Fixes on maps and hub.
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Fixed icon bug on steam lobby.
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Player now can dodge during heal and reload (no cancelling animation, only extending it).
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Sound tweaks.
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Sync changes, adjustments and fixes.
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Client can use the teleport function to the end fix.
Don't Panic!
This isn't the last time the demo will be playable - we plan to reactivate it very soon whilst we're featuring in an event (more to come!). We will also be announcing our next Playtest VERY shortly; keep an eye on the Steam News posts or join us in Discord for more information.
Thanks for reading!
See you in the stars 💫
- Pixel Reign 🚀
Be sure to wishlist👇
[dynamiclink href="https://store.steampowered.com/app/1605250/Moros_Protocol/"][/dynamiclink]
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