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Moros Protocol - Demo Patch

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Demo Hotfix

Hey Orpheans!

We have loved having you experience Moros Protocol, and your feedback has been invaluable. We wanted to get a few more hotfixes out for you to enjoy, before we de-activate the demo on Monday 23rd June at 12pm BST.

Here's all that the latest patch adds:

  • Vendor discounts added

  • All breakable boxes and objects are now highlighted

  • Save, seed, progression and items initialization for single player and co-op

  • Description typos fixed

  • Fixes on poison sack effects

  • XM LED Strobe weapon fixes during cutscenes

  • Fixed credit and BioMats sacks spawning inside walls

  • Pickup weapon swapping fixes

  • Text rendering fixes

  • Micro grenade shake reduced

  • Teleportation cutscene changed from white to black

  • Bioboost text changes

  • Objective changes in case player already completed them in previous runsTeleport to beginning or ending (if found) of the level added.

  • Reset weapon bug fix, weapon shoot fx delete in cutscenes.

  • Shot effects get destroyed after time.

  • Key card dialog adjustment.

  • Door icon fx fixed.

  • Kick can kill worms (2 hits in coop).

  • Fixes on maps and hub.

  • Fixed icon bug on steam lobby.

  • Player now can dodge during heal and reload (no cancelling animation, only extending it).

  • Sound tweaks.

  • Sync changes, adjustments and fixes.

  • Client can use the teleport function to the end fix.

Don't Panic!

This isn't the last time the demo will be playable - we plan to reactivate it very soon whilst we're featuring in an event (more to come!). We will also be announcing our next Playtest VERY shortly; keep an eye on the Steam News posts or join us in Discord for more information.

Thanks for reading!

See you in the stars 💫

  • Pixel Reign 🚀

Be sure to wishlist👇

[dynamiclink href="https://store.steampowered.com/app/1605250/Moros_Protocol/"][/dynamiclink]

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