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ZeroSpace Update - August 11th 2026

Pirate activity has increased near faction homeworlds. Fluxrift travel will be disrupted between nearby systems. 

Deep space scans have detected unusual readings from worlds who have had their rift lanes cut off from nearby strongholds.

General

  • Hide UI now works in replays and while spectating

  • End of game score screens now display in replays

  • Cancel construction now always cancels the most recently started building

  • Added an area for Titles in profile (Actual titles coming soon!)

  • Default action buttons now show when multiple units are selected

  • Replays that are being downloaded now show the progress, and restart if interrupted

  • Dedicated servers no longer end a session if players are still in game

  • Can no longer accidentally cancel matchmaking queue just as a match is found

  • Fixed Cha’Kru Temple Revive VFX location

  • Adjusted VFX size on Bastion explosion to better match the AOE

  • Fixed units not starting from a production structure with an empty queue when it recently completed

  • Fixed party invite popup appearing multiple times

  • Fixed a crash related to replays

Galactic War

  • Mercenaries no longer spawn near expansions on Casual and Normal difficulties

Versus/Skirmish/Survival

General

  • Removed ‘Harvester’ armor type

  • Harvesters and Extractors armor type changed from ‘Harvester’ to ‘Medium’

Grell

  • Gatherer speed reduced from 510 -> 500

  • Infused seedling health increased from 70 -> 75

  • Infuse

    • Cost multiplier increased from 0.045 -> 0.05 (Now matches cost of Protectorate Shield and Legion Reanimate)

    • Infused bonus Damage/Health/Regen lowered from +50% -> +45%

  • Koru Symbiosis increased healing reduced from +30% -> +25%

  • Rapid Germination increased construction speed reduced from 50% -> 40%

  • Lasher

    • No longer deals bonus damage vs Medium

    • Damage increased from 17 -> 18

    • Corrosive Secretion medium damage bonus increased from +50% -> +75% (Total reduced from 100% -> 75%)

  • Skrell damage bonus changed from +150% vs Harvester -> +50% vs Medium

  • Stinger health increased from 90 -> 100

Legion

  • Labourer move speed increased from 450 -> 500

  • Scouting drone health reduced from 100 -> 75

  • Scouting drone supply cost reduced from 1 -> 0

  • Reanimate can no longer target Scouting Drones

  • Efficient Upgrades

    • Research speed bonus reduced from 40% -> 35%

    • Research cost discount decreased from 60% -> 35%

  • Dark Disciple damage bonus vs Heavy reduced from 100% -> 75%

  • Exalted

    • Damage increased from 22 -> 24

    • Maul damage reduced from 18 -> 12 (+50% vs Medium)

Protectorate

  • Prospector move speed increased from 450 -> 500

  • Scouting drone health reduced from 100 -> 75

  • Scouting drone supply cost reduced from 1 -> 0

  • Shield can no longer target Prospectors or Scouting Drones

  • Commando

    • Magnetic Rifling ranged reduced from +4 -> +3

    • Eagle Tactics requirements changed from Mechanical Research Lab -> War Foundry

  • Griffin

    • Heal targets reduced from 3 -> 1

    • Heal per second increased from 12 -> 22

  • Ironwing damage bonus changed from +100% vs Harvester -> +50% vs Medium

  • Predator damage bonus changed from +50% vs Harvester -> +50% vs Medium

  • Sentinel move speed increased from 525 -> 550

  • Titan

    • Damage increased from 7 -> 8

    • Damage bonus changed from +100% vs Medium -> +25% vs Light

Xol

  • Anrubic Xyther Shield Wall cooldown reduced from 90s -> 30s

  • Orbital Laser is no longer added to auto control group

  • Overclock move speed bonus increased from +35% -> +150

  • Replicate can now be used on molten units for 2x the Power cost

  • Unmerge

    • Cost reduced from 5 -> 0

    • Cooldown decreased from 60s -> 20s

    • Tooltip is now accurate

  • Molten Core

    • Energy can now be recharged by friendly Legion conduits

    • Can now be walked over

  • Resonator cost reduced from 200 -> 150

  • Echo damage bonus changed from +100% vs Harvester -> +50% vs Medium

  • Eradicator

    • Can no longer attack air

    • Now deals 100% AOE damage within 1 range

  • Gravitron

    • Move speed increased from 300 -> 400

    • Aura max radius increased from 13.5 -> 15

  • Synapse healing buff heal per second reduced from 10 -> 8

  • Molten Roller AOE range increased from 200 -> 300

Cha’Kru

  • Ghost Crab

    • Cost (x5) increased from 50/100 -> 75/100

    • Container load supply increased from 1 -> 2

  • Hat'un

    • Damage reduced from 100 -> 65

    • Damage point increased from 0.2s -> 0.26

    • Weapon cooldown reduced from 1.52s -> 1s

    • Weapon animation speed decreased by 30%

    • These changes equal about the same overall DPS, and fix issues with the attack animation

Endari

  • The Deep One

    • Cost changed from 100/25 -> 125/0

    • Move speed increased from 700 -> 750

    • No longer lands/lifts off when attacking

  • The Veil Cracks power cost reduced from 30 -> 25

  • Devourer can no longer attack air

  • Needler

    • Damage reduced from 14 -> 12

    • Spine recharge time increased from 1s -> 1.25s

  • Shade damage reduced from 22 -> 20

Free Corsairs

  • Deadeye

    • Damage reduced from 30 -> 25

    • Damage bonus vs Light increased from +75% -> +100% (Total reduced from 52.5 -> 50)

  • Raider damage bonus changed from +75% vs Harvester -> +50% vs Medium

Marran

  • Hel

    • Level 1 attack damage reduced from 30 -> 28

    • Stealth duration reduced from 10s -> 8s

    • Grenade AOE reduced from 4 -> 3 (Previously displayed 1.75 only on cast)

  • Life Path bonus experience gain reduced from +40% -> +35%

  • Pulse Skimmer damage bonus changed from +100% vs Harvester -> +50% vs Medium

Valkaru

  • Beast now has Massive tag

  • Shocktrooper cost (x2) decreased from 200/75 -> 175/75

  • Towbot

    • Heal per second decreased from 16 -> 12

    • Health decreased from 500 -> 425

Bugs/Misc

  • Stealthed units are now properly revealed when taking any damage

  • Loi’Kru Earth Shield no longer damages air units

  • Fixed bug that duplicated XP spillover at max level, giving all units level 3 veterancy

  • Legion Ritual Site now works on dedicated servers

  • Fixed Marran Badger aoe damage not applying

  • Fixed two Operating Towers being able to be played on top of each other in some instances

Text

  • Major updates to Chinese localization

  • Large fixes to Japanese and Korean localization

  • Misc other localization updates and fixes

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