Conquest of Elysium 5.39
There most important fix for this release is that it should now be possible to load saves from game that have run over 1000 turns. There are also a bunch of minor fixes, including some for modders.
General
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It was not possible to load game over 1000 turns long
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Fix for potential crash when an enemy is eliminated in network game
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Fix for network server crash if failing to write a file
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Fix for some spells (e.g. tangle vines) not being cast sometimes
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Fix for slightly incorrect popup about enemy army contents
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Sage guild lost library gold bonus when upgraded
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Changed powers for the Great Archon
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AI sailing fix
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Stat, typo and sprite fixes
Modding
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Max nbr of workshop items increased to 500, again
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Fix for #darkbless not working on magic items
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Class modding didn't end properly and could be affected by later commands
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