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Astro Colony day 11 - Improvements and fixes

Hey Colonizers!

Day 11 summary is here!

Once again I would love to thank everyone for finding valuable bugs and crashes which got quickly resolved today!

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1 / 1 · 100%

List of changes:

SINGLE PLAYER

  • Fixed an issue where astronaut after loading couldn't complete eating

  • Fixed case where Farmers and Breeders could freeze after completing action in farms/pastures

  • Planting crops are now sorted by distance

  • Adding animals are now sorted by distance

  • Fixed an issue where Miners would choke after being nudged

  • Fixed cost of advanced conveyor ramps

  • Conveyor ramps are now 25% faster, so they keep up with normal conveyor belts being better synchronized

  • Fixed an issue where second asteroid was black when caught

  • Astronaut Hint text fixed

  • Lights and other decorations fixed

  • Fixed Crash related to Human Needs

MULTIPLAYER

  • Fixed an issue where client had no screen markers and scanner indicators

I also started completing Stargate feature for parallel universes and doing additional multiplayer improvements. That's coming tomorrow.

Have a pleasant weekend!

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