Astro Colony day 11 - Improvements and fixes
Hey Colonizers!
Day 11 summary is here!
Once again I would love to thank everyone for finding valuable bugs and crashes which got quickly resolved today!
List of changes:
SINGLE PLAYER
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Fixed an issue where astronaut after loading couldn't complete eating
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Fixed case where Farmers and Breeders could freeze after completing action in farms/pastures
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Planting crops are now sorted by distance
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Adding animals are now sorted by distance
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Fixed an issue where Miners would choke after being nudged
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Fixed cost of advanced conveyor ramps
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Conveyor ramps are now 25% faster, so they keep up with normal conveyor belts being better synchronized
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Fixed an issue where second asteroid was black when caught
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Astronaut Hint text fixed
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Lights and other decorations fixed
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Fixed Crash related to Human Needs
MULTIPLAYER
- Fixed an issue where client had no screen markers and scanner indicators
I also started completing Stargate feature for parallel universes and doing additional multiplayer improvements. That's coming tomorrow.
Have a pleasant weekend!
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