Multiplayer improvements - Dev Broadcast #2
Hey Colonizers!
The game just got some small updates regarding stability and multiplayer improvements. Thanks to your report, the game is finally in a good technical spot. If you are planning to play with your friends, now is your moment!
IMPROVEMENTS
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Dedicated server password is now encrypted
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FPS counter uses F11 key instead of F12, so it's not creating a screenshot on Steam
BUG FIXES
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Fixed the issue where client couldn't interact with Decider logic block
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Fixed syncing issue where planets would never start generating (causing the lock)
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Fixed issue with leaving the player while possessed (ex asteroid catcher) where dummy character was left "Text" and locked possess state
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Fixed black screen syncing stuck problem for listen server
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Fixed issue with thruster movement teleporting and camera jumping
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Fixed upload save screen visibility of UI elements
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Fixed blueprint bug which would erase last opened blueprint
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Fixed blueprint bug where scene would scroll (move) when entering blueprint designer while holding a key
I would love to invite you to the stream tomorrow 20CET (8PM) where I am going to start a new game with my wife :)
You can find the stream directly on Steam or Twitch: https://www.twitch.tv/tefel/
Thanks guys so much for support! Tefel (Terad Games)
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