Improvements update - big station performance, gamepad camera, sharp UI, hotkeys
Hey Astro Colonists!
In preparation of a major content update "Life of a Colonist", I just published another improvement and stability update. Below, you can check what actually changed in the game.
Thank you guys, for reporting bugs and cases with lower than expected performance.
Improvements
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Improved rendering for UI, so scaled elements are sharper, especially text
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Increased chances to spawn amethyst (violet planet)
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When starting the game, random buttons cannot lock the game anymore
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Gamepad is now active in the cinematic, can rotate the camera and skip the cinematic
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Gamepad camera improvements make it's possible to control the cameras of devices
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Client interactions in blueprints are now possible
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Client copy-paste settings is now correct
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New efficient rendering of many instances (thanks Dylan Hunt)
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Voxel system improvements to make it more efficient and use less memory
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Improved hotbar UI order, so it can be used with a 130% UI scale
UI HUD elements are reordered. For example, the hotbar appears on top of every interaction window. This allows a player who uses 130% UI to be able to drag construction items to the hotbar.
Bug fixes
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Fixed crash related to invalid client interactions for blueprints
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Fixed crash when theme was pasted to an invalid cell
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Fixed hotkeys where scaling UI / saving empty settings could remove some hotkeys
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Fixed multiplayer issues to preserve player state and station movement when player joins
Updated Demo
The demo is now updated to benefit from recent fixes and improvements.
Active bundles
Astro Colony is currently partnering with the developers of Desynced and Techtonica.
https://store.steampowered.com/bundle/42762/Astro_Colony__Desynced/
https://store.steampowered.com/bundle/43157/Techtonica__Astro_Colony/
Thanks guys so much for your support! Tefel (Terad Games)
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