December 5 Hotfix
General Fixes
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Updated encounter animation to ensure it does not take more time than the previous animation
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There were cases where it could take up to ~500ms longer
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If you wish to turn off the encounter animation, you can disable it in the Game Settings menu
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End of Run softlock for Mac client has been fixed
Item Fixes
[p align="start"]Biomerge Arm
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After investigation, there is no good way to prevent the issue where +Max Ammo effects causes strange interactions with Biomerge Arm, thus, Biomerge Arm will officially no longer make non-Ammo items into Ammo items
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If we figure out a solution to the problem, we may revert this
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Terrorform’s Piranha has been swapped with Mantis Shrimp
[p align="start"]Book of Secrets
- Corrected an issue with Shiny not spawning an additional skill
[p align="start"]Corkscrew
- Corrected an issue where this was not triggering “on use” triggers
[p align="start"]Dianasaur and other Dinos
- Corrected an issue where some of these were not triggering “on use” triggers
[p align="start"]Everlasting Life
- Corrected an issue where the Diamond tier version was not working properly
[p align="start"]Favorite Toy
- Corrected an issue where this skill could buff multiple items instead of the leftmost item
[p align="start"]Hate Leech
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Now properly counts as a Crit item
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Now properly counts as a Poison item
[p align="start"]Hourglass
- Corrected Shiny enchant to be double cooldown
[p align="start"]Likit
- New treat tiers are now fixed (instead of rerolling each time)
[p align="start"]Pelt
- Corrected an issue with Pelt’s value
[p align="start"]Spacescraper
- Corrected an issue where Restorative was referencing all Shield on the player’s board
[p align="start"]Streaming Setup
- Corrected an issue with Deadly Streaming Setup only buffing adjacent items
[p align="start"]Venom
- Corrected an issue where this item’s Deadly enchant does not give Crit to non-Weapons
[p align="start"]Workin' Hard
- Corrected an issue where simultaneous Haste triggers could break this item’s limit
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