Patch 13.0
Special Log-In Reward Event
Log in every day for the week of Anniversary to receive special prizes! Rewards are cumulative, so you must log in all 7 days to receive the Anniversary Board.
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Day 1: Title - From the Beginning
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Day 2: 100 gems, 4 chests
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Day 3: 200 gems, 5 chests
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Day 4: Spring Bloom Stelle skin
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Day 5: 500 gems, 6 chests
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Day 6: 1000 gems, 7 chests
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Day 7: Anniversary board!
==
GENERAL
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Freeze
- Freeze durations have been tripled due to underperformance
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Destroy
- All Destroy items have -1 Cooldown to help struggling builds
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Merchants
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Merchants no longer deal items from your Hero
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Merchants now only offer items not from your Hero
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Intended to increase build diversity by ~80%
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Crit Chance
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Adjusted formula so lower Crit Chance results in fewer Crits
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Removed forced lethal Crits
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All Heroes now start with the Lethargy skill
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All items now have the Weapon type
- Everything is a Weapon if you try hard enough
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Aila
- Renamed to Alia
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Prince Marianas
- Renamed to Hydro Dude
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Sergeant Suds
- Loadout updated to 10 Bars of Soap
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Dragon
- Fixed an issue where Dragon's portrait could incorrectly show a Dragon instead of Alia
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Bex
- Kyvers benched their starters and can now actually win games
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Bazaar
- No longer a crazy place
COMMON
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Admiral's Badge
- Renamed to Flair
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Friendly Doll
- Renamed to Creepy Doll
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Stash (New)
- Can be placed in the Stash for additional Stash slots
DOOLEY
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Corrected an issue where this character's audio sounded only like beeps and boops
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Hammlet
- Gains the Property type
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Monitor Lizard
- Poisons 100/200/300 (was 5/10/15)
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Copper Ed
- Cooldown to 12/11.8/11.6/11.4 (was 7/6/5/4, due to obscene win rate)
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Hydraulic Press
- Damage to 1000/1500/2000 per type (was 100/175/200)
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Marine Core (New)
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Gains Aquatic, Tech, and Core types
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6/5/4s Cooldown
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Haste adjacent items for [2/3/4] seconds
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When you use another Aquatic item, Charge this 1 second
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Flint Stones
- Renamed to Rock Stones (trademark dispute)
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Wallace
- Removed from the game (he knows what he did)
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Barbed Wire
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Renamed to Barbara Wire
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Gains Friend type
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Added googly eyes to the art
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First Aiden
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Renamed to Second Aiden
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Cooldown to 6/5/4/3 seconds (was 4, based on tester feedback that he was too weak)
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Second Aiden
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Renamed to Third Aiden
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Heal 10 (was 10/20/30/40, based on tester feedback that he was too strong)
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Third Aiden
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Renamed to Fourth Aiden
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Haste an item for 3 seconds (was 1/2/3/4, based on tester feedback that he was too inconsistent between tiers)
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Fourth Aiden
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Renamed to Fifth Aiden
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Haste 1/2/3/4 item(s) for 3 seconds (was an item, based on tester feedback that upgrades weren't exciting enough)
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Fifth Aiden
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Renamed to Sixth Aiden
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Haste 1/2/3/4 item(s) for 2.24 seconds (was 3 seconds, based on tester feedback that he was too strong)
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Sixth Aiden
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Renamed to Seventh Aiden
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Cooldown to 4 seconds (was 6/5/4/3, based on tester feedback that he was too weak early game)
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Seventh Aiden
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Renamed to Eighth Aiden
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Heal to 10/20/30/40 (was 10, based on tester feedback that upgrades weren't exciting enough)
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Eighth Aiden
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Renamed to Ninth Aiden
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Haste an item for 2.24 seconds (was 1/2/3/4 items, based on tester feedback that upgrades were too exciting)
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Ninth Aiden
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Renamed to Final Aiden
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Removed from the game due to complexity
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JULES
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In-Flight Meal
- Now spends 4 Gold at the start of each combat or destroys itself
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Instant Noodles
- Cooldown to 0 seconds (was 4)
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Freezer
- Starts at Bronze-tier
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Giant Lollipop
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New Quest – Touch Grass
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Reduces Cooldown by 5 seconds
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KARNOK
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Karnok
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Renamed to Karnak
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Automatically loses all fights to Dooley to better reflect his unfamiliarity with technology
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Caustic Solvent
- Disabled pending investigation into potential violations of international law
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Lost Blade
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No longer spawns
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You don't see?
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Because it's lost
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That's why
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Battle Axe
- Fixed an issue where it crit every use regardless of Crit Chance
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Signal Fire
- Renamed to Flare(s)
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Fixed an issue where Karnok sometimes lost fights
MAK
- Who?
PYGMALIEN
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ATM
- Renamed to ATM Machine
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Belt
- Starts at Legendary-tier
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Caltrops
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Starts at Bronze-tier
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When an enemy uses an item, deal 10/20/30/40 Damage and that item starts Flying (was 1 damage)
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Cold Room
- When an enemy uses an item, use this (was When you use an adjacent Property or Tool, Charge this 1 second)
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Double Whammy
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Renamed to Triple Whammy
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Multicast 3 (from 2)
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Fort
- Pressing the Down arrow will double Fort's cooldown reduction
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Jabalian Recurve Bow
- Renamed to Jaballian Longbow
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Jaballian Longbow
- Renamed to Jabalian Recurve Bow
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Orange Julian
- Renamed to Thinking Kripp
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Fixed an issue where Pyg could win fights in the early game
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Fixed an issue where Pyg's Max Health could trigger a buffer overflow
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Due to this fix, Pyg's health is now shown in scientific notation
STELLE
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Stelle
- Renamed to Stella
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Precision Calipers
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Renamed to Calipers
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The entire point of calipers is precision and saying Precision is redundant
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Pogo Stick
- Screen shake added whenever this item activates
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Space Laser
- For realism, losing to this item now deletes the user's account
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Chicken Cannon
- Renamed to Kentucky Friend Chicken Cannon (new branding deal)
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LavaRoller
- Gains +2 Multicast
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Chaff
- Renamed to Flares
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Sirens
- Corrected an issue where its Cooldown increased on upgrade
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Fixed an issue where items could still function after fighting Stelle
VANESSA
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Corrected Vanessa's paint to #6A5ACD
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The Boulder
- Removed from the game pending the outcome of ongoing litigation
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Butterfly Swords
- Gains “Your Butter starts Flying.”
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Crows Nest
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Renamed to Northern Lion's Nest
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Added “If you're streaming your Crits deal double damage”
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Langxian
- Renamed to Long John
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Iceberg
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Starts at Bronze-tier
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Freezes for 1/2/3/4 seconds (was 1 second)
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Bonfire
- Renamed to Flare
QUARK FABLE
- Started on Wife 10 (was on Wife 9)
Patch 13.0: Happy Birthday, Bazaar (Real Version)!
GENERAL
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Quality of Life Features
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Monster Loadout: You can now right click a Monster to see its loadout prior to fighting them
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Item Details View: You can now right click an item to see its base stats and enchantments
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Item Selling Hotkey: Added a Hotkey for item selling
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Name Hiding: PvP opponent names can now be hidden
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Unity Engine Upgrade
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Upgraded to Unity 6.3
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May improve performance but could break some 3rd party mods and utilities
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Due to changes integral to this version of Unity, we will no longer be able to support OSX 11 Mac or earlier
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Prize Pass
- Updated with new Karnok cosmetics
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Store
- New cosmetics added, including a new animated Karnok skin
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Heated/Chilled Slots
- Now prioritize locations where they are not adjacent to an existing slot
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Item Tier Scaling
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Adjusted base scaling for items with flat Damage, Shield, or Heal outputs
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Primarily buffs Gold and Diamond tiers
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Loot Items
- On-Sell Loot items now mostly have Shiny enchants that double their effects
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Skill Types and Tags
- Corrected multiple issues with Skill types and tags
NEW CONTENT
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General
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Mossy Enchant
- New enchantment that grants Regen-based effects
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Encounters
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Arcane Abyss (Encounter)
- Pedestal encounter that enchants an item with Shiny
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Dabora
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Sell the Rights: Gain 1 Gold for each fight you have won
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Monster Sightings: Gain 1 XP for each Monster fight you have lost
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Heroic Encounters: Gain 2 Prestige for each Player fight you have lost
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Mossy Ridge (Encounter)
- Pedestal encounter that enchants an item with Mossy
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NEW ITEMS
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Vanessa
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Jetbike
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Flying Fish
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Marlon
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Dooley
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Keylogger
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Trojan Horse
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C.O.R.A.
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Pygmalien
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Pontoon
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Private Jet
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Flying Pig
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Mak
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Broken Bottle
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Scalpel
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Staff of the Wise
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Moss
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Stelle
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Cruise Ship
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Portable Shield Generator
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Inertia Dampener
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Jules
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Meat Grinder
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Cutlery Forge
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Boar Roast
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Karnok
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Lifting Stones
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Enervating Sigil
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Fairies
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Common
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Bar of Soap
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Ammo 6
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Cooldown 2
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Heal 20/40/80/160
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Lucky Clover
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Lucky Clover from the previous event is now a normal item in the game
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10/20/40/80% Chance (from 20/40/60/80)
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Moon Lily
- When you sell this, your leftmost Regen item gains +[1/2/4/8] Regen
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ENCOUNTER UPDATES
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Merchant / Skill Vendor
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Reroll costs adjusted:
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Silver: 3 Gold (from 4)
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Gold: 4 Gold (from 6)
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Aero
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Starts on Day 1
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Starts at Silver-tier
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Spawns earlier and sells Vehicle or Drone items
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The Antiquarian
- Now spawns on all Heroes
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Burning Caldera
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Updated with new VFX
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Other enchantment pedestals will receive similar updates in the future
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Dooley’s Crib
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Updated options:
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Call a Friend: Get an Enchanted Friend or Tech item from any Hero (choose 1 of 3)
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Firmware Update: Upgrade your leftmost Core and gain +10% Max Health
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Core Study: Get a Skill from any Hero associated with your standard Core type (1 of 5)
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Mr. Morland
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Now Pyg only
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Starts at Silver-tier
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Pinfeather
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Starts on Day 6
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Starts at Gold-tier
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Now spawns on all Heroes except Jules
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Now deals items from any Hero
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Prospero
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Starts on Day 1
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Starts at Silver-tier
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Now deals items from any Hero
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Street Festival
- Starts on Day 5 (from 4)
MONSTER UPDATES
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Caltrops (Obsidian)
- Corrected an issue where this monster’s Lockbox had 4 value instead of 41
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Joyful Jack
- Now Day 7 Bronze-tier
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Oasis Guardian
- Sleeping Potion is now Mossy
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Roaming Isle
- Pet Rock is now Mossy
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Sergeant Suds
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Now a Silver-tier monster
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Now has Hogwash and 7 Bars of Soap
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Skill now buffs Heal items based on their value
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Trash Golem
- Grenade is now Mossy
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Treasure Turtle
- Gains a Gold-tier Lucky Clover in place of one Bag of Jewels
COMMON
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The following items have been adjusted for scaling:
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Claws
- Damage 10/20/40/80 (from 10/20/30/40)
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Dragon Wing
- Shield 40/80/160 (from 40/60/80)
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Fang
- Damage 5/10/20/40 (from 5/10/15/20)
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Frozen Bludgeon
- Damage 20/40/80/160 (from 20/40/60/80)
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Guardian Shell
- Shield 75/150/300 (from 40/60/80)
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Harkuvian Launcher
- Damage 100/200/400/800 (from 100/200/300/400)
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Icebreaker
- Damage 100/200/400 (from 100/200/300)
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Magnifying Glass
- Damage 20/40/80/160 (from 5/15/30/60)
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Crusher Claw
- Gains the Food type
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Exoskeleton
- Damage buff 10/20/30/40 (from 5/10/20/40)
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Junkyard Lance
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Cooldown 10
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Damage 25/50/100/200
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Marble Scalemail
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Cooldown 4 (from 9)
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Shield 25/50/100/200 (from 20/60/120/200)
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Sunderer
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Damage 10/20/40/80 (from 10/20/30/40)
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Your enemy's highest Shield item loses 10% Shield for the fight (from 5/10/15/20)
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DOOLEY
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Alpha Ray
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Gains the Tech type
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Damage 15/30/60 (from 15/20/25)
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Arc Blaster
- Damage 15/30/60/120 (from 15/30/45/60)
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Balloon Bot
- Damage 20/40/80 (from 20/40/60)
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Barbed Wire
- Deal 20/40/80/160 (from 20/30/40/50)
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Beta Ray
- Gains the Tech type
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Blast Doors
- Shield 100/200/400/800 (from 100/200/300/400)
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Chemsnail
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Redesigned
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Cooldown 6 seconds
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Slow 1/2/3 item(s) for 2 seconds
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When you Slow, Poison 2/4/6
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Claw Arm
- Scaling to 12/24/36/48 (was 15/30/45/60)
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Copper Ed
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Cooldown to 6/5/4/3 (was 7/6/5/4)
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Poison to 2 (was 4)
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Shield to 15 (was 20)
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Dooley’s Scarf
- Shield 75/150/300 (from 75/100/150)
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Dooltron
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Cooldown to 30/24 (was 24)
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Charge to 2 seconds (was 1/2)
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Shield to 25/50 (was 50/100)
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Dinosawer
- Damage 10/20/40/80 (from 10/20/30/40)
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Dooltron Mainframe
- Corrected an issue where this could Haste items without a Cooldown
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Epsilon Ray
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Gains the Tech type
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Shield 15/30/60 (from 15/20/25)
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Force Field
- Shield 25/50/100 (from 30/40/50)
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Forklift
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Charge to 2 seconds (was 1/2)
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Cooldown to 20/14 (was 12)
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Gamma Ray
- Gains the Tech type
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Hammlet
- Damage 15/30/60/120 (from 15/25/35/50)
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Ice 9000
- Poison scaling to 20/30 (was 20/40)
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Laser Pistol
- Damage 15/30/60/120 (from 15/30/45/60)
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Mech-Moles
- Cooldown to 5 seconds (was 6)
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Miss Isles
- Damage 20/40/80 (from 20/30/40)
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Oblivion Core
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Redesigned
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Starts at Legendary-tier
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Cooldown 8
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Destroy an enemy item for the fight
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When you destroy an item, Charge this 1 second
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Omega Ray
- Gains the Tech type
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Propeller Hat
- Damage 10/20/40 (from 10/20/30)
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Pulse Rifle
- Damage 15/30/60/120 (from 15/30/45/60)
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Pyrocarbon
- Shield 20/40/80 (from 20/30/40)
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Rocket Launcher
- Damage 8/16/32/64 (from 8/12/16/20)
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Tanky Anky
- Corrected an issue where Shielded was not working properly
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Trollosaur
- Damage 50/100/200 (from 50/100/150)
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Virus
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Now a Common item instead of a Dooley-specific item
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Starts at Silver-tier
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Poison to 2/4/6 (from 1/2/3/4)
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Weakpoint Detector
- Scaling to 8/16/24/32 (was 5/10/20/40)
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Welding Helmet
- Shield 10/20/40/80 (from 10/20/30/40)
JULES
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Banu Leaves
- Shield 15/30/60/120 (from 20/30/40/50)
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Blueberry Pie
- Shield 20/40/80/160 (from 20/40/60/80)
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Bubblegum Floor
- Shield 50/100 (from 50/70)
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Burrito
- Heated: This has +50/75/100% Crit Chance (was 100%)
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Cheese Wheel
- Shield 5 (was 1)
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Cookie Cutters
- Damage 10/20/40/80 (from 10/20/30/40)
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Cooking Mallet
- Damage 10/20/40/80 (from 10/20/30/40)
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Curry
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Starts at Bronze-tier
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Burn to 3/6/9/12 (was 4/6/8)
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When you Slow, Charge this 1 second (was “Charge another Small item 1/2/3 second(s)”)
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Cutting Board
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Cooldown to 4 seconds (was 5/4/3)
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When you use an adjacent Tool, Charge this 1 second and your Weapons gain 5/10/15 Damage for the fight (was “When you use an adjacent Weapon, it gains 10/20/30 Damage for the fight and Charge this 1 second.”)
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Dishwasher
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Cooldown to 7 seconds (was 6)
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Haste and Heated duration to 2/3 seconds (was 2/4 seconds)
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Durian
- Shield 20/40/80 (from 20/40/60)
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Egg Timer
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Charge all your Food 1 second (was 5/8 seconds)
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Multicast 4/6
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Excellent Vintage
- Shield 30/60/120/240 (from 30/60/90/120)
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Fortune Cookie
- Now spawns a Skill from any Hero
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Giant Lollipop
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Cooldown 6 (from 5)
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Damage 50/100/200 (from 50/100/150)
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Giant Sub
- Cooldown to 7/5 seconds (was 8/6)
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Gingerbread House
- When you use a Tool or Food, gain 40/80 Shield (was just Food)
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Grater
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Redesigned
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Cooldown 6/5/4 seconds
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Deal 1 Damage
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Slow an item for 1 second
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For each adjacent Food, this has +1 Multicast
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Hot Box
- Burn scaling to 3/6/9 (was 2/4/6)
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Ice Swan
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Redesigned
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Cooldown 6 seconds
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Freeze your Chilled items for 3/2/1 second(s)
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Chilled: Your Small Chilled items have +1 Multicast and adjacent items are Chilled
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Imu
- Enchants now map to “Heated: When you Slow”
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Knife Set
- Damage 20 (from 5/10/15/20)
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Luau
- Slow 2/3/4 items for 1 second(s) (was Slow 1/2/3 for 2 seconds)
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Massive Cleaver
- Starts at Gold-tier
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Pancakes
- Shield 5/10/20/40 (from 5/10/15/20)
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Pastry Cart
- Renamed to Froyo Cart
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Prep Station
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Shielded and Fiery now double the buff
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Restorative, Toxic, and Obsidian now buff items of their respective output
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Pumpkin
- Heated: Slow [2/3/4/5] items for 2 seconds (was Heated: Slow 1/2/3/4 items for 1 second)
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Refrigerator
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Redesigned
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When you Freeze, Shield 30/60/90 and gain 3/6/? Regen
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Chilled: Adjacent items are Chilled
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Scorchpepper
- The item to the left of this is Heated (was Food item to the left of this)
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Seafood Cracker
- Damage 10/20/40/80 (from 10/20/30/40)
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Skewer
- Damage 10/20/40/80 (from 10/20/30/40)
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Sorbet
- Shield 15/30/60/120 (from 15/30/45/60)
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Stand Mixer
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Multicast 2
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Haste a Food for 2 seconds (was Haste adjacent items for 2 seconds)
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Universal Sauce
- Crit scaling to 4/7/10% (was 3/6/9%)
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Whisk
- Damage 15/30/60 (from 15/30/45)
KARNOK
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Anaconda
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Cooldown to 6/4 seconds (was 5)
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When you Enrage, this gains +3 Multicast for the fight (was 2/3)
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Aurora Vista
- Corrected an issue where Shielded was not working properly
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Battle Axe
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Deal 60/120/180/240 Damage (was 75/150/225/300)
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When you Enrage, this gains +60/120/180/240 Damage for the fight (was 75/150/225/300)
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Bear Trap
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Damage to 25/50/75 (was 50/100/150)
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Slow to 2/3/4 seconds (was 3/4/5 seconds)
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Boa Constrictor
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Cooldown 6 (from 8/7/6)
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Damage 20/40/80 (from 10/20/30)
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Chains
- When you Slow one of your Weapons, it gains +10/20/30/40 Damage for the fight (was When one of your Weapons is Slowed, it gains +10/20/30/40 Damage for the fight)
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Double-bladed Knife
- Damage 5/10/20/40 (from 5/10/15/20)
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Furs
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Redesigned
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Cooldown 5 seconds
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Your Shield and Heal items gain +10/15/20 Shield and +10/15/20 Heal for the fight
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When you Freeze or Crit with a non-Weapon item, Charge this 2 seconds
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Your items are affected by Freeze for half as long
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Giant Sling
- Deal 40/80/120 Damage (was 50/100/150)
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Healing Draught
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Restorative and Shiny now double Heal
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Heal to 25/50% of Max Health (from 30/60)
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Hunter’s Axe
- Damage 10/20/40/80 (from 10/20/30/40)
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Hunter’s Blind
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Shield 50 (from 25/50/100)
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Scaling 25/50/75 (from 25/50/100)
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Hunting Hawk
- Crit 10/20/30/40 (from 20/30/40/50)
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Infused Arm Wraps
- Scaling to 10/20/30 on both effects (was 5/10/15)
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Jerky
- Heal 30/60/120/240 (from 40/80/120/160)
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Leather Jacket
- When you Enrage or the Sandstorm starts, destroy this for the fight (was just on Enrage)
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Lichen
- Effects now trigger “When you Enrage” (was “When you stop being Enraged”)
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Lost Blade
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Deal damage equal to 20% of your Max Health (was 10/15/20%)
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Cooldown to 11/10/9 seconds (was 10)
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If this is your only item with a Cooldown, its Cooldown is reduced by 5 seconds and it is affected by Freeze and Slow for half as long
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Resistance Bands
- Cooldown to 6/5/4 seconds (was 6)
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Shotgun
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Starts at Silver-tier
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Damage to 30/60/120 (was 25/50/75/100)
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Snow Wisp
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Starts at Silver-tier
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Cooldown to 6/5/4 seconds (was 6/5/4/3)
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Heal 20 (from 10/20/30/40)
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Spiked Wraps
- Damage 10/20/40/80 (from 20/30/40/50)
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Trapping Pit
- Starts at Gold-tier
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Trapvine
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Poison to 10/20 (was 5/10)
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Enchants updated to “when you Slow”
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Wrist Blade
- Damage 30/60/120/240 (from 30/60/90/120)
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Wrist Crossbow
- Damage 10/20/40/80 (from 15/30/45/60)
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Yarrow Paste
- Heal 10/20/40/80 (from 20/40/60/80)
MAK
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Apothecary
- Regen to 10/20/30 (was 8/16/24)
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Basilisk Fang
- Damage 10/20/40/80 (from 10/20/30/40)
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Black Ice
- Poison to 15/30 (was 10/15)
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Blank Slate
- Freeze for 1 second (from 0.5)
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Boiling Flask
- Turbo now Hastes adjacent items
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Bottled Lightning
- Damage 15/30/60/120 (from 15/25/35/45)
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Cauldron
-
Cooldown to 4 seconds (was 5)
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Poison and Burn scaling to 2/4/6 (was 3/4/5)
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Cellar
- Reload 1/2/3/4 item(s) (was 1)
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Covetous Raven
- Damage 50/100/200/400 (from 50/100/150/200)
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Dragon’s Breath
-
Cooldown to 8/7/6 (was 9/8/7)
-
Burn scaling to 5/10/15 (was 6/8/10)
-
-
Emerald
- Toxic now doubles the buff instead of its base output
-
Eternal Torch
- New Quest: Visit Pearl’s Dig Site – This has -1 second Cooldown
-
Frost Totem
-
Cooldown to 7/6/5 seconds (was 6/5/4)
-
Freezes 1 second (was 0.5)
-
New Quest: Visit Pearl’s Dig Site – This Freezes an additional item
-
-
Frozen Flame
- Burn scaling to 5/10/20 (was 5/10/15)
-
Idol of Decay
- New Quest: Visit Pearl’s Dig Site – This has -1 second Cooldown
-
Letter Opener
-
Damage 10/20/40/80 (from 10/20/30/40)
-
Crit Chance 100/125/150/200 (from 100/125/150/175)
-
-
Life Conduit
- New Quest: Visit Pearl’s Dig Site – This has -1 second Cooldown
-
Magic Carpet
- Damage 40/80/160/320 (from 50/100/150/200)
-
Plague Glaive
-
Cooldown 9 (from 9/8)
-
Damage 100/200 (from 100/150)
-
-
Rapid Injection System
- Regen to 3/6/9 (was 2/4/6)
-
Runic Great Axe
-
Cooldown 6 (from 7/6/5)
-
Damage 50/100/200 (from 50/75/100)
-
-
Ruby
- Fiery now doubles the buff instead of its base output
-
Sands of Time
- New Quest: Visit Pearl’s Dig Site – This Slows an additional item
-
Shard of Obsidian
- Damage 5/10/20/40 (from 5/10/15/20)
-
Shrinking Potion
- Corrected an issue where this could reduce Max Health more than expected with certain scaling effects
-
Spider Fern
-
Redesigned
-
Poison 4/6/8 (from 2)
-
When you win a fight, this gains +[2] Multicast. If it already has [2/4/6] of this bonus, reset it instead
-
This only counts Multicast granted by this item and ignores other sources
-
Adjusted for consistency and improved Silver-tier playability
-
-
Tazidian Dagger
- Damage 10/20/40/80 (from 5/10/15/20)
-
Vitality Potion
- Restorative now increases Ammo
PYGMALIEN
-
Badblocker
- Shield 20/40/80 (from 20/40/60)
-
Belt
- Max Health 40/80% (from 50/75/100%)
-
Billboard
-
Redesigned
-
Starts at Gold-tier
-
Cooldown 3 seconds
-
Shield equal to 2/3 times this item’s value
-
When you use an item, it gains +25% value for the fight
-
Your lowest value item has +1 Multicast
-
-
Boomerang
-
Damage 20/40/80/160 (from 20/40/60/80)
-
Gains “This starts Flying”
-
-
Brass Knuckles
-
Redesigned
-
Cooldown 6/5/4/3 seconds
-
Deal 10 Damage
-
Gain Max Health for the fight equal to this item’s Damage
-
-
Briefcase
-
Redesigned
-
Cooldown 4 seconds
-
Deal 10/20/40/80 Damage
-
When you win a fight with this, get a Spare Change
-
Quests:
-
Quest 1 – Level up (twice)
- When you sell this, get 6 Spare Change
-
Quest 2 – Visit Herma
- Heal equal to this item’s Damage
-
Quest 3 – Visit Kev
- Shield equal to this item’s Damage
-
Quest 4 – Sell 25 Spare Change
- This has +50 Damage
-
Quest 5 – Sell 50 Spare Change
- This has +2 Multicast
-
-
-
Bushel
-
Heal 20/40/80/160 (from 20/40/60/80)
-
When you use an adjacent item, gain 10/20/40/80 Max Health for the fight (was Gain Regen equal to 10% of this item's Heal for the fight)
-
-
Busy Bee
- Added “This starts Flying”
-
Cash Register
- Gives 3 Spare Change (was 2)
-
Closed Sign
-
Redesigned
-
When you use a Property or Tool, gain Max Health for the fight equal to 1/2/3 times its value
-
-
Cold Room
-
Cooldown to 7/6/5 (from 8)
-
Freeze to 2 targets (from 1/2/3)
-
Regen to 2/4/6 (from 2/5/8)
-
-
Dog
- Swapped the 2nd and 3rd quest rewards (Multicast for Cooldown reduction)
-
Gavel
-
Cooldown 8 (from 9/8/7)
-
Damage 100/200/400 (from 100/200/300)
-
-
Growth Spurt (New Skill)
- You have +10/15/20% Max Health
-
Gumball Machine
-
Shield [--/10/20/30] for each Small item you have in your Stash (from Shield 10/20/30)
-
At the start of each hour, spend 1 Gold to get a Gumball (from 2 Gold)
-
-
Hogwash
- Max Health gain to 50/100/150 (was 30/90/150)
-
Hypergreens
- Damage and Heal scaling to 10/15/20 (was 5/10/15)
-
Jabalian Recurve Bow
- Damage 75/150/300 (from 75/150/225)
-
Landscraper
-
Cooldown to 5/4/3 seconds (was 6/5/4)
-
Shield scaling to 15/20/25 (was 10/15/20)
-
-
Matchbox
- Burn 4/5/6/7 (from 3/4/5/6)
-
Model Ship
-
Cooldown 6/5/4 (from 5/4/3)
-
Shield equal to this item’s value (from 10)
-
-
Money Furnace
-
Redesigned
-
Cooldown 7 seconds
-
Burn equal to this item’s value
-
When you sell a Spare Change, this gains +2/3/4/5 Value
-
Your Spare Change have 0 Value
-
Quests:
-
Quest 1 – Reach 300+ Value
- This item’s Cooldown is reduced by 3 seconds
-
Quest 2 – Visit Valpak
- Your Spare Change have +1 Value
-
Quest 3 – Attend an Economic Seminar
- Your Spare Change have +1 Value
-
-
-
Pepper Spray
-
Redesigned
-
Cooldown 5
-
Burn [3/6/9/12]
-
Slow an item [1/2/3/4] second(s)
-
The first time you fall below half Health each fight, destroy this and Slow all enemy items for [1/2/3/4] seconds
-
-
Piggles Launcher
-
Damage / Heal / Shield 10/20/40/80 (from 10/20/30/40)
-
Burn 2/4/6/8 (from 1/2/3/4)
-
Gains “A Small item starts Flying”
-
-
Piggles Protector
- Shield 5/10/20/40 (from 5/10/15/20)
-
Pinata
-
Added Quests:
-
Quest 1 – Visit Tatiana
- When you sell this, get another Small Toy from any Hero
-
Quest 2 – Raid a Candy Stash
- When you sell this, get 3 more Chocolate Bars
-
Quest 3 – Visit a Gumball Machine
- When you sell this, get 3 more Gumballs
-
Quest 4 – Visit Likit
- Upgrade this
-
-
-
Pitchfork
- Damage 20/40/80/160 (from 20/40/60/80)
-
Playtime
-
Redesigned
-
The first [--/--/4/8] times you use a Toy each fight, Charge a Heal item 1 second
-
-
Premium Piggles
- Also gives a Piggles on purchase
-
Private Hot Springs
-
Starts at Silver-tier (was Gold)
-
Cooldown to 4 (was 6)
-
Burn 6/12/24 (was 8/12)
-
You have 20/40/60 Regen for each Frozen item (was Regen 8/12)
-
When you Freeze, Charge this 1/2/3 seconds (was 4 seconds)
-
The first time you fall below half Health each fight, Freeze all other items for 4 second(s) (was 3 seconds)
-
-
Pyg’s Gym
- Cooldown to 7 (from 8)
-
Safe
-
Added Quests:
-
Quest 1 – Defeat 3 Monsters
- When you sell this, get 3 Loot items
-
Quest 2 – Find a Cache of Riches
- When you sell this, get a Bag of Jewels
-
Quest 3 – Look for Spare Change
- When you sell this, get 6 more Spare Change
-
Quest 4 – Invest in Yourself
- Upgrade this
-
-
-
Signet Ring
-
Starts at Bronze-tier
-
Max Health gain 5/10/15/20 (from 5/10/15)
-
Income 1/2/3/4 (from 1/2/3)
-
-
Silk Scarf
- Quest requirements changed to 25/15/10 (was 20/10/5)
-
Slingshot
-
Damage 20/40/80/160 (from 30/45/60/75)
-
Gains “Another Small item starts Flying”
-
-
Spices
-
Starts at Gold-tier
-
Cooldown to 12/10 (from 9)
-
-
Streaming Setup
-
Gains the Toy type
-
Redesigned
-
Your Toys and Friends have +Damage, Heal, and Shield equal to their Value
-
When you use a Toy or Friend, it gains [2/4/6] Value for the fight
-
-
Tea Set
- Gains the Tool type
-
Uwashiwali Bird
-
Heal 20/40/80/160 (from 20/30/40/50)
-
Gains “The first 10 times you use this each fight, it starts Flying”
-
This has +1 Multicast for each Property or Vehicle you have (from Property only)
-
STELLE
-
Aerial Turret
- Damage 15/30/60/120 (from 15/25/35/45)
-
Airplane Glue
- Scaling 10/20/30/40 (was 7/14/21/28)
-
Angle Grinder Drone
- Damage 10/20/40/80 (from 10/20/30/40)
-
Aviators
- Shield 20/40/80/160 (from 20/40/60/80)
-
Battle Drone
- Damage 35/70/140 (from 35/70/105)
-
Box Cutter
- Damage 10/20/40/80 (from 10/20/30/40)
-
Chicken Cannon
-
Redesigned
-
Cooldown 6/5/4/3 seconds
-
Deal Damage equal to the Shield of adjacent Small and Medium items
-
Adjacent items start Flying
-
-
Clockwork Disc
- Damage 10/20/40/80 (from 10/20/30/40)
-
Cloud Tanker
- Updated Shielded, Restorative, and Toxic to buff adjacent items
-
Darts
- Damage 10/20/40/80 (from 10/20/30/40)
-
Drafting Table
- Cooldown to 7/6/5 (was 8/7/6)
-
Experimental Garage
- No longer enchants itself
-
Firecrackers
- Damage 20/40/80 (from 20/40/60)
-
Flare Gun
- Burn 10 (from 6/9/12)
-
Freefall Simulator
- Gains the Tech type
-
Googles
- Shield 20/40/80/160 (from 20/40/60/80)
-
Gyro Gunsight
- Scaling to 12/24/36/48 (was 10/20/30/40)
-
Hammer
- Damage 80/160 (from 60/80)
-
Lightning Butterfly
-
Starts at Bronze-tier
-
Damage 5/10/15/20 (from 5)
-
Buff to 5/10/15/20 (from 10/15/20)
-
-
MagShield
- Cooldown to 5 seconds
-
Molten Ball Blaster
- Damage 50/100/200/400 (from 50/100/150/200)
-
Oxygen Mask
-
Cooldown to 7/6/5/4 (was 5)
-
No longer a Tool
-
When you use a Tool or Vehicle, Charge this 2 seconds (was When you use another Tool or Vehicle, this gains +5/10/15/20 Shield for the fight)
-
-
Propeller
- Updated enchants to work with “When you use a Flying item”
-
Ramming Balloon
-
Redesigned
-
Starts at Silver-tier
-
Cooldown 8 seconds
-
Deal 10 Damage
-
When you use another Flying item, Charge this 2 seconds
-
When you Shield, this gains +15/30/45 Damage for the fight
-
-
Rocket Drone
- Damage 15/30/60/120 (from 15/30/45/60)
-
Security Drone
-
Cooldown to 8/7/6/5 seconds (was 8)
-
Shield 20 (from 20/40/60/80)
-
-
Skyliner
- Damage 150/300 (from 150/200)
-
Spotlight
- Updated Restorative, Toxic, and Fiery enchants to double the respective buff of the item to the left
-
Stellar Swallowtail
- Damage and Shield to 120/240 (was 100/200)
-
Vortex Cannon
-
Cooldown to 5/4 seconds (was 5)
-
Damage to 50 (was 25)
-
Scaling to 30/50 (was 25/50)
-
VANESSA
-
Anchor
- Cooldown to 12 (from 12/10)
-
Astrolabe
- Cooldown to 5 (from 6)
-
Ballista
- Damage 150/300 (from 150/200)
-
Bayonet
- Damage 10/20/40/80 (from 10/15/20/25)
-
Bilge Worm
- Damage 10/20/40/80 (from 10/20/30/40)
-
Bladed Hoverboard
- When you use an adjacent item, deal 20/40/60 Damage and it starts Flying
-
Blunderbuss
-
Starts at Gold-tier
-
Ammo 3/6 (from 3)
-
Damage 15 (from 30)
-
-
Bolas
- Damage 20/40/80/160 (from 20/40/60/80)
-
Calico
- Damage 15/30/60/120 (from 15/30/45/60)
-
Cannon
- Damage 40/80/120/160 (from 40/60/80/100)
-
Cannonade
- Damage 200/400 (from 150/200)
-
Concealed Dagger
- Damage 10/20/40/80 (from 10/20/40/30)
-
Cove
- Cooldown to 3 (from 4)
-
Cutlass
-
Redesigned
-
3 second Cooldown
-
Damage 12/24/48/96
-
While an enemy item is Slowed, this has +100% Crit Chance
-
-
Cyber-Sai
-
Redesigned
-
Damage 10/20/40 (from 10/20/30)
-
When you Crit, your Weapons gain +10/20/30 Damage for the fight
-
-
Dart Launcher
- Damage 5/10/20 (from 5/10/15)
-
Double Barrel
- Damage 20/40/80/160 (from 20/40/60/80)
-
Diving Helmet
-
Redesigned
-
When you use an Aquatic item, Shield 50/100
-
Adjacent items are Aquatic in combat
-
-
Elemental Depth Charge
-
Cooldown to 11/10/9 (from 12/10/8)
-
Freeze to 1 second (from 0.5)
-
-
Grapeshot
- Damage 30/60/120/240 (from 20/30/40/50)
-
Grappling Hook
- Damage 20/40/80/160 (from 20/40/60/80)
-
Handaxe
-
Damage 15/30/60/120 (from 10/15/20/25)
-
Buff to 5/10/15/20 (from 6/9/12/15)
-
-
Harpoon
- Ammo 2 (from 1/2/3)
-
Javelin
-
Redesigned
-
Cooldown 5 (from 4)
-
Damage 50/100/200
-
Haste your other items 1/2/3 second(s)
-
-
Katana
- Damage 8/16/32/64 (from 5/10/15/20)
-
Langxian
-
This has +40/60/80/100 Damage for each fight you have won with it this run
-
Upgrades increase the damage for fights previously won
-
-
Life Preserver
- Heal 200/400/800/1600 (from 200/500/1000/2000)
-
Lighter
- Burn 3/6/9/12 (from 3/5/7/9)
-
Musket
- Damage 100/150/300 (from 100/150/200)
-
Narwhal
- Damage 5/10/20/40 (from 5/10/15/20)
-
Oni Mask
-
Cooldown to 6 (from 10)
-
Removed: “When you Slow, Charge this”
-
-
Orange Julian
- Cooldown to 9/8/7 (from 10/9/8)
-
Pearl
- Shield 10/20/40/80 (from 10/20/30/40)
-
Pesky Pete
- Gains “This starts Flying.”
-
Pet Rock
- Damage 10/20/40/80 (from 8/16/24/32)
-
Piranha
- Damage 15 (from 20)
-
Revolver
- Damage 8/16/32/64 (from 8/16/24/32)
-
Pop Snappers
- Burn 4/8/12/16 (from 4/6/8/10)
-
Seaweed
- Gains the Food type
-
Sextant
- When you Haste, +10% Crit (from 5%)
-
Sharkclaws
- Enchanted versions now only buff, and no longer provide both scaling output and buff
-
Shoe Blade
- Damage 25/50/100/200 (from 20/40/60/80)
-
Shovel
- Damage 25/50/100/200 (from 20/40/60/80)
-
Shuriken
- Damage 5/10/20/40 (from 5/10/15/20)
-
Silencer
- Renamed to Suppressor
-
Sniper Rifle
- Cooldown to 8 seconds (was 9)
-
Stealth Glider
-
Redesigned
-
Cooldown 6/4/2
-
An item starts Flying
-
You take 10% less damage for each Flying item you have
-
-
Submerged
- Corrected an issue where this was not properly targeting all Weapons
-
Swashbuckle
- Crit 20/40 (from 15/30)
-
Trebuchet
-
Damage 75/150/300 (from 75/150/250)
-
Burn 8/16/24 (from 5/15/25)
-
-
Vampire Squid
- Damage 15/30/60 (from 15/30/45)
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