Patch 16.0: The Invasion Begins
Ranking/Rating Changes
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We are making several adjustments to the current ranking system with the following goals:
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Make it harder to achieve Legendary Rating
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Decrease the time to climb to your expected Rating range once you reach Legendary
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Reduce the punishment for not hitting 10 wins at high rating values
-
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Legendary players now start at 800 Rating
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Rating losses have been significantly reduced, more so at the lower wins end
-
Reduced the ranking point changes for Gold and Diamond tier, requiring a higher average wins to achieve the next tier
[p align="start"]Economy Changes
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Starting Income 5 (from 7)
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We are trying to shift some stuff around in the economy, so we are lowering the base Income but improving a variety of economy nodes
[p align="start"]Tournament Mode Testing
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Tournament Mode has arrived for Public Testing
-
As this is a testing environment, please be aware that there may be bugs, interruptions and unannounced downtime/maintenance of this branch
-
In order to play Tournament Mode, you must manually switch to the Public Test Realm branch on Steam
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You can do this by right-clicking on the Bazaar in your Steam Library, selecting Properties and finding Game Versions and Betas
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Enter the following Steam Access Code under Private Versions to unlock the Branch: 17IR8wb70MJOxCCh
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Once the version is unlocked, you can select PTR in the list
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This will initiate a download
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Note that you will need to use this same menu to return back to the normal version of the game
-
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After the game updates, you will need to create a new account
- This account will only be usable on this branch and does not interact with your normal Bazaar account
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If the game doesn't load properly, try using Verify Game Files as switching branches like this can often cause issues
-
Tournament Mode can be freely shared/streamed by all
Season 16 Updates
[p align="start"]Leaderboard Rewards for Season 15
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Arsonist Champion (Rank 10 and up)
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Arsonist Paragon (Rank 100 and up)
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Arsonist Elite (Rank 1000 and up)
[p align="start"]Prize Pass updates
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The Dunes (Carpet)
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Gnash Stash (Stash)
[p align="start"]Chests additions
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Daughter Day Jules (Jules Skin)
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Alchemical Rigor Mak (Mak Skin)
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Item Skins for Dooley and Jules
Encounters
Annexed Army (Monster)
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Day 10
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Diamond-tier
Aurora Dome (Encounter)
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Diamond-tier
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Days 8+
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Improve your items without a CD
Capital Punisher
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Day 7
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Gold-tier
Farmer's Market (Encounter)
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Diamond-tier
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Jules Only
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Days 8+
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Improve your Food items
Launch Tower (Encounter)
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Diamond-tier
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Stelle Only
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Days 8+
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Improve your Flying items
Private Pitchfork
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Gold-tier
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Days 6+
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Sells neutral items
Robotics Factory (Encounter)
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Diamond-tier
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Stelle and Dooley
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Days 8+
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Improve your Tech items
Salvage Yard (Encounter)
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Diamond-tier
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Days 4+
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Transform your Stash items into Loot items based on their tags
Stickybeans
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Gold-tier
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Days 6+
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Sells items from other Heroes
Tomb of the Ancients (Encounter)
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Diamond-tier
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Mak Only
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Days 8+
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Improve your Relics
Wishing Fountain (Encounter)
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Gold-tier
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All Days
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Make a wish for random items
Encounter Changes
[p align="start"]Free Item Encounters (Right Side Options)
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These now have rarity and give items of that rarity
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These will generally offer, on average, higher rarity than you can get in shops or other nodes on the same day
Apothecary (Encounter)
- Double node now costs 5 gold (from 10)
Borrow
- Days 1-2 only
Byg
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He is champion, why is he Silver-tier?
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Now Legendary-tier
Cache of Riches
- Gold 5/7/10 (from 3/4/5)
Farai
-
Gold-tier again
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This returns Farai back to normal after the Event
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Corrected an issue where the options Farai spawns if you have a package appears in a random order
Futura
- Upgrade items 1 Tier (instead of to Gold)
Invest in Yourself
- Income 1/2/3 (Days 1/2, Days 3/4, Days 5/6)
Library
- Day 3+
Look for Spare Change
- Now spawns 4 Spare Change
Mod Squad (Monster)
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Gained an interesting new item
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Beautiful Friendship is now Silver-tier
Mountain Pass
- Reduced some of the Gold rewards from this Encounter
Strange Mushroom
- Trade it for something now gives a Medium item
The Tester
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Dooley and Stelle
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Day 1+
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Hero items only
Truffle Farming
- Now spawns 2 Truffles
Wink
- Now gives 10 Prestige
Common
- Corrected a number of tag and hidden tag inconsistencies with Skills
[p align="start"]Creeping Chill, Frostfire, Initial Chill, Paralytic Poison and Stunning Strike (Skills)
- Standardized these to 2/3/4 second(s)
[p align="start"]Finesse Shield
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Added to Jules, Stelle and Karnok (from Dooley only)
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The first 4/8 times you Haste, charge a Shield item 1 second
[p align="start"]The following items now start at Silver-tier:
- Gorgon Spore, Icicle, Lag-bolt, Magma Core, Spark Plug
Candy Mail
- At the end of a fight with this, adjacent items permanently gain [20/40/60/80] Shield and permanently Destroy this
Dragon Wing
- CD 6 (from 7)
Epicurean Chocolate
- At the end of a fight with this, adjacent items permanently gain [20/40/60/80] Damage and permanently Destroy this
Junkyard Club
- When you sell this, get 2 Loot items (from +Damage)
Junkyard Repairbot
- When you sell this, get 2 Loot items (from +Heal)
Raffle Ticket
- When you Level Up, set this item's value to a number between 0 and [5/10/20/40]
Reroll Token
- Shiny now spawns another Reroll token
Super Syrup
- At the end of a fight with this, adjacent items permanently gain [10/20/30/40]% Crit Chance and permanently Destroy this
Temporary Shelter
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CD 6
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Shield [60/120/240/480]
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When you sell this, get 2 Scrap
-
No longer scales Shield
Dooley
[p align="start"]Ancient Technology (Skill)
- Your leftmost Relic has +1 Multicast
[p align="start"]Data Transfer (Skill)
- When you use a tech item, your items gain +[2/4/6] (from adjacent items gain [3/6/9])
[p align="start"]Liquid Cooled (Skill)
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[2/4] triggers (from [5/10])
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No longer has a size restriction
[p align="start"]Primal Energy (Skill)
- Damage buff to [5/10/20/40]
[p align="start"]Well-oiled Machine (Skill)
- When you use a Core, reduce an item's CD by 8% (from 5%)
3D Printer
- starts at Diamond-tier
Angry Balloon Bot
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CD 5 (from [7/6])
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Damage [25/50] (from 10)
Armored Core
- Shield [40/80/160]
Beta Ray
- CD 6 (from 7)
Char Cole
- Burn [2/4/6/8] (from [3/4/5/6])
Critical Core/The Core/Primal Core/Weaponized Core
- Damage [40/80/160]
Crude Tools
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CD [5/4/3] (from [7/6/5])
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Now also charges Relics
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CD reduction removed
Cryosphere
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CD [11/10] (from 10)
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Freeze 2 seconds (from [2/3])
Flint Stones
- Burn [3/6/9/12] (from [4/6/8/10])
Ignition Core
- Burn to [4/8/12] (from 4)
Miss Isles
- Damage scaling [5/10/20] (from [5/10/15])
Nanobot
- Damage per Friend [10/20/40] (from [15/20/25])
Race Carl
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CD 8 (from [9/8/7])
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Damage to [100/200/400] (from 100)
Trojan
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CD to 4 (from 6)
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Poison to [8/16] (from [3/6])
Wallace
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CD 3 (from 6)
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Shield scaling [5/10/20/40] (from [10/20/30/40])
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Now scales Shield before applying Shield
Welding Helmet
- Burn [3/6/9/12] (from [3/5/7/9])
YLW-M4NT1S
- CD 5 (from [7/6/5])
Jules
[p align="start"]Start of Run
- You can now start with either a Stove or a Cooler
[p align="start"]Chef Brolin (Level Up)
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Now appears on Level 3 instead of Add Cooler
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Add Stove/Cooler options now gives a matching item of the same type
Cheese Wheel
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CD [7/6/5] (from [8/7/6])
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Shield to 20 (from 5)
Cooler
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Shield 30 (from 15/30/45)
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When you Freeze, this becomes Chilled and gains [15/30/60] Shield (from Chilled for 2 seconds and [15/30/45])
Cornucopia
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CD 3 (from 4)
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Heated effect now charges Chilled and Chilled effect now charges Heated items
Durian
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Starts at Bronze-tier
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Shield [10/20/40/80] (from [20/40/80])
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Heated: Slow [2/3/4/5] items (from [3/4/5])
Dragon Steak
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Burn Equal to this item's Crit Chance (from Burn 10)
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Base Crit Chance: [25/50]%
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Heated: Your other items have +[25/50]% Crit Chance"
Farmer's Market
- No longer gives Max HP on sell
Imu
- Burn [3/6/9] (from [4/6/8])
LauLau
- Chilled: This item's CD is reduced by 2 seconds (from Crit Chance)
Meat Grinder
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Starts at Bronze-tier
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Damage [20/40/80/160]
Refrigerator
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Starts at Bronze-tier
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Shield [10/20/40/80] (from [30/60/90])
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Regen [2/4/6/8] (from [3/6/9])
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When you use a Chilled item or Freeze (from When you Freeze)
Rolling Pin
- Damage Scaling [25/50/100/200] (from [25/50/75/100])
Santoku
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Starts at Silver-tier
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CD 4 (from 5)
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Damage [10/20/40]
Salt
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Starts at Gold-tier
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CD 3 (from 5/4/3)
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Adjacent items gain 10/20% Crit
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When you Crit, Burn 3/6
Sorbet
- When you crit with another item (from When you Crit)
Tea Siphon
- Burn [8/16/24] (from 8/12/16)
Jumbo Wok
- Burn [6/12] (from [6/9])
Ulu-Knife
- Chilled: Haste this 1 second(s)
Karnok
[p align="start"]Peak Rage (Skill)
- While you are Enraged, your items have +[10/20/30/40]% Crit Chance (from [20/30/40/50])
Battle Axe
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Damage 100 (from [60/120/180/240])
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When you Enrage, this gains [60/120/240/480] Damage (from [60/120/180/240])
Beast Call
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CD 4 (from [6/5/4/3])
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Haste an adjacent Friend [1/2/3/4] second(s)
Fairy Circle
- When you Slow or Freeze one of your items, Charge it [1/1.5] second(s)
Messenger Sparrow
- CD [6/5/4] (from [5/4/3])
Resistance Bands
- Gain +1% Max Health (from 10/20/40)
Steel Bramble
- When your enemy uses an item, gain [2/4] Rage (from [1/2/3])
Wolverine
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CD 8 (from [9/8/7])
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Deal 20 Damage (from [10])
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Damage scaling [10/20/40] (from [10/20/30])
Mak
[p align="start"]Frozen Secrets (Skill)
- The first 4/8 times you use a Relic each fight, Charge a Freeze item 1 second
Calcinator
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CD 6 (from 7)
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Burn 8 (from 6)
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No longer costs Gold to generate Chunk of Lead
Chunk of Gold
- Sell Price [2/4/6/8] (from [3/5/7/9])
Orly
- When you Crit, this and another item starts Flying (from When you Crit, an item starts flying)
Quill and Ink
- If this is not adjacent to a Weapon, it has +1 Multicast (from If you have no other Weapons, this has +1 Multicast)
Rainbow Staff
- Burn and Poison [6/12/18] (from [6/9/12])
Retort
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Poison 8 (from 6)
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No longer costs Gold to generate Chunk of Lead
Spider Fern
- Poison [4/8/12] (from [4/6/8])
Test Subject Alpha
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CD 5 (from [6/5])
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Damage 100 (from 50)
-
Poison [30/60] (from [30/50])
Thrown Net
- Gains the Trap type
Vat of Acid
- Burn and Poison [5/10] (from [6/12])
Pygmalien
[p align="start"]Industrialist (Skill)
- The CD of your Properties and Vehicles are reduced by [5/10]% (from Properties only)
[p align="start"]Prime Real Estate (Skill)
- When you use a Property or Vehicle, adjacent items gain [5/10/15]% Crit Chance (from Properties only)
[p align="start"]Reinforced Steel (Skill)
- When you use a Property or Vehicle, your items gain [5/10/15] Damage and Shield (from Properties only)
Abacus
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CD 4 (from [5/4/3])
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Value in combat [10/15/20] (from [5/10/15])
Jabalian Drum
-
Starts at Silver-tier
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Haste [1/2/3] second(s)
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Damage Buff [3/6/12]
Ledger
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This is mostly a QOL change to make this item require less shuffling around
-
Now gives value to both leftmost and rightmost items
Skyscraper
- Multicast 2 Base (from If you have 5 or less items, +1 Multicast)
Stained Glass Window
- CDR no longer has item count restrictions
VIP Pass
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Haste your highest value item [1/2/3] second(s) (from Property only)
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When you use an adjacent item, it gains [2/4/6] value (from [4/6/8], Properties only)
Stelle
[p align="start"]Master Mechanic (Skill)
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Renamed from Repair Mechanic
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Stelle-only (from all Heroes)
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Silver-tier
-
Now repairs 1/2/3 items
Balloon Engine
- Burn [3/6/9/12] (from [3/5/7/9])
Bird Cage
- Shield [75/150/300] (from [100/150/200])
Boom Boom Bot
-
Tech type
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Damage 80 (from [40/80/120/160])
-
Scaling [20/40/80/160] (from [20/40/60/80])
Eject Button
- Shield [10/20/40] (from [10/20/30])
Flame Jet Drone
- Gains Tech type
Grabinator
- CD [7/6] (from [8/7])
Hang Glider
- Damage [40/80/160] (from [50/100/200])
In-Flight Meal
- Scaling [50/100/200] (from [50/75/100])
Kite
- CD 4 (from 5)
Molten Ball Blaster
- Burn [10/20/30/40] (from [10/15/20/25])
Ornithopter
- No longer gives Flying items Damage
Oxygen Mask
- When you use another item (from Tool or Vehicle)
Oxygen Tank
- Heal [75/150/300] for each Vehicle (from [75/100/125])
Pilot's Wings
-
The current design has limited use and too many restrictions
-
When you use a Flying item, Haste it for [1/2/3] seconds
Recycler Bot
- Gains Tech type
Solar Drone
- Shield [5/10/20/40] (from [5/10/15/20])
Steam Washer
- Burn [7/14/21/28] (from [8/12/16/20])
Vortex Cannon
- CD 4 at Gold/Diamond (from [5/4])
Windbreaker
- Shield [25/50/100] (from [25/50/75])
Vanessa
[p align="start"]Ice Bullets (Skill)
- The first [4/8] times you use an Ammo each fight, Charge a Freeze item 1 second (from Freeze an item for 1 second, first [1/2] times)
Calico
- Damage [20/40/80/160] (from [15/30/60/120])
Catfish
- Poison scaling [3/6/9/12] (from [2/4/6/8])
Cauterizing Blade
-
Burn 6 (from 2)
-
Scaling [10/20/40] and [3/6/9] (from [10/20/30] and [2/4/6])
Chum
- Scales Aquatic and Food Crit Chance (from Aquatic only)
Dart Launcher
-
Ammo 3
-
Remove Damage and Weapon tags
-
Remove adjacency requirements from Slow and Poison
Flagship
- [35/70/140] (from [40/80/160])
Grappling Hook
-
CD 6 (from 7)
-
2 targets all tiers (from [1/2/3/4] targets)
-
Haste [1/2/3/4] second(s) (from Slow [1/2/3/4] second(s))
Ice Pick
- Damage [15/30/60] (from [15/30/45])
Jitte
- Scaling [10/20/40] (from [10/20/30])
Mantis Shrimp
-
Damage Scaling [10/20/40/80] (from [10/15/20/25])
-
Burn Scaling [2/4/6/8] (from [2/3/4/5])
Mr. Richardson
- Shield Scaling [5/10/20] (from [5/10/15])
Old Saltclaw
- Damage Scaling [5/10/20] (from [5/10/15])
Nesting Doll
-
Gains 1 Ammo at day start at all rarities (from [1/2/3] Ammo at day start)
-
Shield equal to [5/10/15] times this item's Ammo (from this item's Ammo)
Powder Horn
- CD 3 (from 4)
Ramrod
- CD 4 (from 3)
Seaweed
- Heal scaling [5/10/20/40] (from [5/10/15/20])
Stealth Glider
-
You take 25% less damage (from 10% less damage for each non-Glider Flying item)
-
Your Flying items have their CDs reduced by 1 second (new)
Torpedo
- Damage scaling [40/80/160] (from [40/80/120])
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