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New Playable Wizard

Hello spellcasters!

I'm super excited to announce a new major update!

v1.74.4 brings multiple major features that have been in the works for a long time.

Full changelog below:

Features

  •   Major Feature: The Warden — New playable wizard type with unique mechanics: spells randomize each round within their category, with a rune to lock spell slots

  •  New Spell Set: Burn Spells (Burn, Fireball, Flammable, Flamethrower, Stoke (1 & 2), Wildfire (1 & 2), Meteor 2)

    •   Note: Burn status effect is impacted by liquid in obvious ways

    •   Fireball — Supports arrow modifiers like Pierce and Bounce

  •  Major Feature: Sandbox Mode — New sandbox game mode that gives players access to admin commands

  •  Major Feature: Custom Game Mode — New difficulty system with customizable rules

  •  Liquid pools apply status effects as follows:

    •     Water: 20 damage, no effect

    •     Lava: 30 damage, burn effect

    •     Blood: 40 damage, blood curse

    •     Ghost: 50 damage, suffocate

  • New Mod: Mana Evolution - an awesome new spellpack by Bug Jones!

Balance

  •   Fully Reworked multiplayer difficulty scaling

    • Previously, every additional player increased enemy health linearly, making enemies extremely tanky in 3-4 player games.  

    • Now, enemy health scaling is capped at 2 players (2x health).  

    • Extra players beyond 2 instead increase the spawn budget and enemy variety by simulating higher levels — so 3-player games spawn enemies as if one level ahead, and 4-player games as if two levels ahead.

  •  Enfeeble now stacks cumulatively

  •  Summon card sell price now scales relative to the summoned unit's value

  •  Add Cut spell for Spellmasons so Spellmasons always starts with at least a generic damage spell to support rounds where they choose a more specialized damage spell as their third pick

Bug Fixes

  •  Fixed Deathmason preventing completion of the tutorial in singleplayer

  •  Fixed Deathmason drawing disabled cards (from Sell mod)

  •  Fixed Last Will stacking multiple times

  •  Fixed mana bar not syncing after changing wizard type in hotseat multiplayer

  •  Fixed floating text moving faster on high refresh rate monitors

  •  Fixed Icy Veins now synergizes with Shatter

Quality of Life

  •  Modded maps are now announced

  •  Admin set commands (like "set mana") now use text prompts so they work in steam

One more thing... We've been hard at work developing a new game: "Some of You May Die", a hero autobattler with wild synergies, a singleplayer campaign and pvp multiplayer! The demo is available now, check it out on Steam:

[dynamiclink href="https://store.steampowered.com/app/4124920/Some_of_You_May_Die/"][/dynamiclink]

Читать в Steam ↗

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