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The Art of Hell is US

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It is common practice that a little while after the release of a game, the different artists and designers who worked on the game upload their best work to a portfolio website such as ArtStation.

Today is that day; so, in the interest of giving the spotlight to the hardworking artists who shaped the world of Hell is Us and also in the interest of simply showing you their awesome work, here are some practical links to take a look!

Wallace David - Principal Artist

Alexandre Audet - Artiste VFX

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Romain Fumey - UI Artist

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Nicolas Francoeur-Jérémie - Assistant Art Director

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Sébastien Legrain - Character Supervisor

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Michael Havart - Principal Environment Artist

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Gabriel Blanchard - Environment Artist

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Antoine Brunelle - Lighting Artist

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Guy England - Concept Artist

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Manfred Fernandes - Senior Character Artist

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Anthony Camerlain - Environment Artist

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Alexander Biryukov - Character Artist

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Cyril Savary - Level Artist

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Étienne Nadeau - Level Artist

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Francesco Lorenzetti - Senior Concept Artist

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Qian Ting Zhang - Concept Artist

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Pierre-Alexis Bouquin - Concept Artist

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**Gregoire Chene - Animator

**

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