The Art of Hell is US
It is common practice that a little while after the release of a game, the different artists and designers who worked on the game upload their best work to a portfolio website such as ArtStation.
Today is that day; so, in the interest of giving the spotlight to the hardworking artists who shaped the world of Hell is Us and also in the interest of simply showing you their awesome work, here are some practical links to take a look!
Wallace David - Principal Artist
Alexandre Audet - Artiste VFX
Romain Fumey - UI Artist
Nicolas Francoeur-Jérémie - Assistant Art Director
Sébastien Legrain - Character Supervisor
Michael Havart - Principal Environment Artist
Gabriel Blanchard - Environment Artist
Antoine Brunelle - Lighting Artist
Guy England - Concept Artist
Manfred Fernandes - Senior Character Artist
Anthony Camerlain - Environment Artist
Alexander Biryukov - Character Artist
Cyril Savary - Level Artist
Étienne Nadeau - Level Artist
Francesco Lorenzetti - Senior Concept Artist
Qian Ting Zhang - Concept Artist
Pierre-Alexis Bouquin - Concept Artist
**Gregoire Chene - Animator
**
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