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Меню

Patch 0.5.0

Additions

  • Many more of the building on Garden City now have unique interiors

  • Some of the locked areas around Garden City are now accessible with keys

  • More quests have been added along with Shay finally arriving (If you're having trouble with any quests, try abandoning and picking them up again)

  • New collectibles

  • Multiple new bunkers have been opened on Garden City

  • Kar98k, Model 12 shotgun, and Glock handgun added (many more guns coming in next update)

  • Bullets now leave behind hit markers and have particle effects

  • Sound effects added to some actions

  • Some new animations for things like drawing weapons (animations are always a work in progress!)

  • Vendors now restock every hourish, including on servers

Changes

  • Vehicles now have owners and cannot be looted or entered by non-owners in No Raid and PvE games modes

  • Vehicles no longer take damage from collision events until the vehicle system is more stable

  • Adjustments made to item respawn system, there should now be very little performance drop during item respawn pulses

  • Storm sound effects have been reduced by 75%

  • Adjusted multiplayer load distances for more reliable PvP experience

  • Adjusted footstep volume

  • Camera adjustments to lessen motion sickness (made the camera a bit less jumpy/jerky)

  • Added brightness to night time during weather events which decrease light such as overcast and rain

  • Power radius for Generators doubled

  • Many of the larger buildings on Garden City have had their ground loot numbers increased significantly (2-3x for some that were lower than intended)

Bug Fixes

  • Fixed bug that caused the final round of a weapon to deal significantly more damage than expected

  • Fixed issue with military drop chances being awful

  • Fixed multiple causes for the Salvager having invisible items

  • Fixed bug that could cause recently acquired items to be lost if kicked by host

  • Fixed multiple backend issues related to inventory management

  • Fixed movable UI menus popping to mouse position when double clicking on the menu

  • Fixed multiple pop up menus not closing when Escape is pressed

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