Patch 0.3.1
Additions:
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Military base now has item and zombie spawns (more interiors coming in next update)
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Airdrops have been enabled
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New collectibles added
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New vehicles added
Changes:
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Cars take significantly less damage overall, and the speed at which damage begins to occur has also increased (applied in hotfix already)
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Respawning of all foliage (trees, rocks, cars, bushes) has been disabled for the time being until the bug where stuff respawns through bases/vehicles is completely fixed
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Grid Mode for building and setting down items is far more useful now and can actually function to align items neatly
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Craft menu now updates as you move around rather than having to be opened and closed to update for workstations nearby
Bug Fixes:
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Fixed issue with Distiller not filling after consuming Cornmeal
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Dropping items out of vehicle inventories works as intended now rather than destroying the items
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Collision adjustments for vehicles
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Friction adjustments for vehicles
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Fixed issue that could cause vehicles to continue burning fuel after turning off
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Fixed issue with Vector that was causing it to not accept suppressors (you will need to find a new vector)
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