1.0.0.14 Post-Launch Stability Patch
Performance:
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The main thread no longer needs to wait for a worker thread job before updating the player’s condition effect visuals.
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Reduced lag spikes by decreasing the number of objects getting disabled in a single frame.
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Several bosses are now updated on a worker thread instead of on the main thread.
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Prevent colliders from being recomputed unnecessarily when objects spawn or are destroyed.
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Moved several main thread jobs to worker threads.
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Improved performance when there are a very large number of projectiles on screen.
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Cache information for in-game text components to avoid unnecessary recomputations.
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Removed several particle effects when the Particle Quality option is set to Low.
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Removed animator components on some projectiles that do not need them.
Bug fixes:
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The Ivy set bonuses are now applied correctly on ranged attacks.
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Writing a lot of dashes on a sign no longer causes the game to crash.
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Beam weapons should more accurately damage moving enemies.
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There is no longer a delay between when a boss spawns and when its maximum health is rescaled to match the number of connected players.
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Melee pets and minions can now damage Urschleim’s head.
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Placing a chest on top of a cross circuit no longer causes the interaction highlight to alternate between the two objects.
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Gamepads no longer vibrate when other players are using drills nearby.
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Toggling quick-swap with a torch when changing the selected item should now correctly swap back the initial slots swapped.
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Fixed an issue where small islands would spawn inside Omoroth’s boss arena, which sometimes interfered with the waypoint or spawn rune.
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Bridges in some custom scenes no longer create obsidian when broken.
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Equipment presets should now be correctly set locally for other players.
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Tentacles should no longer die after spawning on placed bridges.
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Vending machines can now be accessed from the sides.
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Stone lanterns and torches now emit light when placed on tables and pedestals.
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Passage fish is now correctly affected by the Master Chef skill.
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Snow Ground can no longer be crafted with a Christmas Workbench.
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Ore and walls are no longer generated underneath the Great Wall.
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Fixed so that you can buy +10 items with a gamepad.
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Text from the Core is no longer blocked by buildings.
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Players no longer enter beds or boats in creative god mode.
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Fixed chests not spawning in Ancient Battle Arenas if there aren't any nearby players the moment it completes. Should also fix enemies being left-over after the event.
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Fixed issue where chests inventory was not locally correctly updated when interacted by robot arms.
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Beam weapons should no longer be visually usable while sitting.
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Fixed an issue where some ranged weapons did not get their charge-up attack when in pvp.
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Fixed several issues when pausing the game before it had fully loaded.
Other:
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Mods no longer fail to download when the game is run through the Steam Linux Runtime. Most notably, this means mods can now be downloaded on Steam Deck.
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Dedicated server logs now contain more helpful information if the GPU or graphics driver lacks support for required rendering features.
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Updated dedicated server README with correct information on how to set ip and port.
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Game no longer limits the number of catch-up ticks run on dedicated servers.
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Game allows the dedicated server to run the world initialization before the first player runs. This could speed up the first join in some cases.
Playfab Refactor
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Improved overall stability of crossplay session connect / leave.
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Added reconnect session attempts for crossplay sessions, when a player loses internet connectivity.
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Fixed login and main menu UI overlapping in certain edge cases, when connection fails.
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Fixed various issues where network error messages would be hidden too soon.
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Fixed an issue where the session would end when a player with an outdated game version joins a host with the newest version.
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Fixed an issue where the session would be closed for all players if another player loses internet connection to a Microsoft Store host.
Non-Steam platform specific fixes:
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Fixed GOG text input having issues on controller.
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Fixed Microsoft Store username and image not showing at startup.
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Fixed Microsoft Store unnecessary errors on achievement handling.
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