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1.0.0.14 Post-Launch Stability Patch

Performance:

  • The main thread no longer needs to wait for a worker thread job before updating the player’s condition effect visuals.

  • Reduced lag spikes by decreasing the number of objects getting disabled in a single frame.

  • Several bosses are now updated on a worker thread instead of on the main thread.

  • Prevent colliders from being recomputed unnecessarily when objects spawn or are destroyed.

  • Moved several main thread jobs to worker threads.

  • Improved performance when there are a very large number of projectiles on screen.

  • Cache information for in-game text components to avoid unnecessary recomputations.

  • Removed several particle effects when the Particle Quality option is set to Low.

  • Removed animator components on some projectiles that do not need them.

Bug fixes:

  • The Ivy set bonuses are now applied correctly on ranged attacks.

  • Writing a lot of dashes on a sign no longer causes the game to crash.

  • Beam weapons should more accurately damage moving enemies.

  • There is no longer a delay between when a boss spawns and when its maximum health is rescaled to match the number of connected players.

  • Melee pets and minions can now damage Urschleim’s head.

  • Placing a chest on top of a cross circuit no longer causes the interaction highlight to alternate between the two objects.

  • Gamepads no longer vibrate when other players are using drills nearby.

  • Toggling quick-swap with a torch when changing the selected item should now correctly swap back the initial slots swapped.

  • Fixed an issue where small islands would spawn inside Omoroth’s boss arena, which sometimes interfered with the waypoint or spawn rune.

  • Bridges in some custom scenes no longer create obsidian when broken.

  • Equipment presets should now be correctly set locally for other players.

  • Tentacles should no longer die after spawning on placed bridges.

  • Vending machines can now be accessed from the sides.

  • Stone lanterns and torches now emit light when placed on tables and pedestals.

  • Passage fish is now correctly affected by the Master Chef skill.

  • Snow Ground can no longer be crafted with a Christmas Workbench.

  • Ore and walls are no longer generated underneath the Great Wall.

  • Fixed so that you can buy +10 items with a gamepad.

  • Text from the Core is no longer blocked by buildings.

  • Players no longer enter beds or boats in creative god mode.

  • Fixed chests not spawning in Ancient Battle Arenas if there aren't any nearby players the moment it completes. Should also fix enemies being left-over after the event.

  • Fixed issue where chests inventory was not locally correctly updated when interacted by robot arms.

  • Beam weapons should no longer be visually usable while sitting.

  • Fixed an issue where some ranged weapons did not get their charge-up attack when in pvp.

  • Fixed several issues when pausing the game before it had fully loaded.

Other:

  • Mods no longer fail to download when the game is run through the Steam Linux Runtime. Most notably, this means mods can now be downloaded on Steam Deck.

  • Dedicated server logs now contain more helpful information if the GPU or graphics driver lacks support for required rendering features.

  • Updated dedicated server README with correct information on how to set ip and port.

  • Game no longer limits the number of catch-up ticks run on dedicated servers.

  • Game allows the dedicated server to run the world initialization before the first player runs. This could speed up the first join in some cases.

Playfab Refactor

  • Improved overall stability of crossplay session connect / leave.

  • Added reconnect session attempts for crossplay sessions, when a player loses internet connectivity.

  • Fixed login and main menu UI overlapping in certain edge cases, when connection fails.

  • Fixed various issues where network error messages would be hidden too soon.

  • Fixed an issue where the session would end when a player with an outdated game version joins a host with the newest version.

  • Fixed an issue where the session would be closed for all players if another player loses internet connection to a Microsoft Store host.

Non-Steam platform specific fixes:

  • Fixed GOG text input having issues on controller.

  • Fixed Microsoft Store username and image not showing at startup.

  • Fixed Microsoft Store unnecessary errors on achievement handling.

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