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Patch Note - September 29th

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From my battle to our war, MMORPG MIR4

Greetings, This is MIR4.

Here's what's coming with the update maintenance on Tuesday, September 29th.

  1. New Events

  2. NFT Character Sealing Improvements: Event and Repeatable Mission Info Retained

  3. New Armor and Accessory: and

<September 29 Patch Notes Details>

■ Events

1. Full Moon 14-Day Check-in

2. Darknyan/Maru's Lucky Box

3. Osher's Miraculous Fortune

4. EXP Buff Event

5. Legendary Magic Stone Challenge

※ Please refer to for further details.

■ Boosting World Server Exclusive Events

  • This event is available exclusively on the Boosting World server.

1. Yiun's 28-Day Accumulated Check-in II

※ Please refer to <Yiun's 28-Day Accumulated Check-in II> for further details.

■ NFT

1. Event and Repeatable Mission Info Retained After NFT Sealing

  • Repeatable Mission progress will no longer be reset when an NFT Character is sealed.

※ Please refer to the Game Encyclopedia for more details.

■ Update Details

1. New Armor and New Accessory Added

  1. Belt and Seal Stats
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New Armor for Each Class

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Seal

  • Uncommon to Epic grade equipment is divided into Type A and Type B, with 1 base option differing depending on the equipment type.

Category

Base Options

Uncommon ~ Epic Belt

Boss DMG Reduction

All ATK DMG Boost

All DMG Reduction

EVA (Type A)

Debilitation RES Boost (Type B)

Uncommon ~ Epic Seal

Hunting EXP Boost

Bash DMG Reduction

Skill ATK DMG Boost

Knockdown Success Chance Boost (Type A)

Knockdown RES Boost (Type B)

Legendary ~ Mythic Belt

Boss DMG Reduction

All ATK DMG Boost

All DMG Reduction

EVA

Debilitation RES Boost

Legendary ~ Mythic Seal

Hunting EXP Boost

Bash DMG Reduction

Skill ATK DMG Boost

Knockdown Success Chance Boost

Knockdown RES Boost

  1. Belt and Seal Basic Information
  • Belt and Seals can be upgraded through Enhance, Enchant, and other equipment enhancement systems, just like existing equipment.

  • Belt and Seal can be disenchanted into materials, just like existing equipment.

  • Like other armor, the class that can equip a Belt can be changed through .

  1. Primal Force and Dragon Forge for New Equipment

[Primal Force]

  • Belts and Seals with Resonance can gain additional stats through Primal Force.

  • ‘Belt’ requires ‘Magic Stone of Precision’, and the options available through Primal Force are the same as those for the ‘Gloves’ equipment slot.

  • ‘Seal’ requires ‘Magic Stone of Growth’, and the options available through Primal Force are the same as those for the ‘Ring’ equipment slot.

[Dragon Forge]

  • Mythic grade or Tier 4 Legendary grade Belts and Seals can be further strengthened through Dragon Forge.

  • 'Belts' require Legendary Dragon Heart, Legendary Dragon Sphere, Legendary Black Dragon/White Dragon Essence, Darksteel, and Dragonsteel for Dragon Forge.

  • 'Seals' require Legendary Dragon Eye, Legendary Dragon Sphere, Legendary Black Dragon/White Dragon Essence, Darksteel, and Dragonsteel for Dragon Forge.

※ Please refer to in the Game Encyclopedia for more details on Primal Force and Dragon Forge for the new equipment.

  1. Manifest Ability for New Equipment
  • Mythic grade Belts and Seals can gain unique effects through Manifest Ability.

  • The unique effects available to ‘Belt’ through Manifest Ability are the same as those available for the ‘Gloves/Boots’ equipment slots.

  • The unique effects available to ‘Seal’ through Manifest Ability are the same as those available for the ‘Ring/Earrings/Charm’ equipment slots.

※ Please refer to in the Game Encyclopedia for more details on Manifest Ability for the new equipment.

  1. New Crafting Material Item Added
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New Crafting Material

  • 'Dragon Heart' can be obtained by summoning in the [Shop > Summon I > Dragon Material/Dragon Heart] tab, or through Combine, Invoke, opening certain box items, and more.

  • You can use the new crafting material item 'Dragon Heart' to craft the new armor 'Belt' or to proceed with enhancement through Dragon Forge.

  1. Categories within [Craft > Craft Equipment] will be improved.
  • 'Armor I' and 'Armor II' tabs will be added to the Equipment Crafting categories, where the following equipment can be crafted.

  • Armor I: Top, Bottoms, Gloves, Boots

  • Armor II: Belt

※ The new 'Belt' armor can be crafted under the 'Armor II' category, and the new 'Seal' accessory can be crafted in the 'Accessory II' category.

※ Legendary Belts and Legendary Seals that have been fully enhanced to Stage 15 can be awakened into Mythic grade equipment through the ' Martial World Master' NPC in the Spiritual Center.

  1. 88 New Codex entries that can be achieved by registering 'Belts' and 'Seals' will be added.

Codex Name

Achievement Stat

New Methods for Stunning Opponents [1] ~ [8]

Stun Success Chance Boost 1%

Best Methods for Debilitating the Enemy [1] ~ [12]

Debilitation Success Chance Boost 1%

Brute Strength to Knock Down Opponents [1] ~ [12]

Knockdown Success Chance Boost 1%

Best Methods for Silencing the Enemy [1] ~ [8]

Silence Success Chance Boost 1%

The Power of True Skill [1] ~ [8]

Skill ATK DMG Boost 1.5%

New Methods for Resisting Stun [1] ~ [8]

Stun RES Boost 1%

Best Methods for Resisting Debilitation [1] ~ [8]

Debilitation RES Boost 1%

New Methods for Resisting an Opponent's Brute Strength [1] ~ [8]

Knockdown RES Boost 1%

Best Methods for Resisting Silence [1] ~ [8]

Silence RES Boost 1%

New Techniques for Resisting True Skill [1] ~ [8]

Skill DMG Reduction 1.5%

■ In-Game Improvements and Bug Fixes

  1. [Mystery] Fixed an issue where Spirit Summoners would occasionally be unable to interact with the stele object while progressing through 'Nefariox Horn - Bloodshade Nefariox Horn - Clue 5'.

  2. [Bag] Fixed an issue where the Sort function operated abnormally while equipping a Dragon Artifact or during Dragon Artifact Benediction.

  3. [Spirit Summoner] Fixed an issue where using ‘Spirit Vortex’ while stunned would still play the skill animation and remove the Stun effect.

  • ‘Spirit Vortex’ can no longer be used while stunned.
  1. [Spirit Summoner] Fixed an issue where ‘remove the enemy’s cloaking’ effect would occasionally not activate when using Tier 11 or 12 ‘Abyssal Cage’.

  2. [Spirit Summoner] Fixed an issue where the ‘Skill ATK DMG Boost while Stunned’ effect was not applied when using Tier 10 or 11 .

  3. [Spirit Summoner] Fixed various typos and display issues in skill descriptions.

  • Removed the ""(Cooldown 10 sec)"" text from the Tier 10 to 12 skill descriptions.

  • Improved an issue where the red color was not applied to the debuff value in the Stigma debuff description of the 'Black Fang' skill.

  • Fixed an issue where the debuff value in the ‘Mark of Evil’ debuff description for ‘Black Fang’ was not displayed in red.

  1. [Spirit Summoner] Fixed an issue where the Darkist portrait was displayed when sending personal mail to a Spirit Summoner character.

  2. [Spirit Summoner] Fixed issues where certain head appearance textures were displayed incorrectly.

  • Fixed an issue where the earring texture was positioned abnormally when equipping the 'Guardian of Sea Headpiece' appearance.

  • Fixed an issue where the neck color was displayed abnormally when equipping the 'Ghost Pirate Captain Headpiece' appearance.

  1. [Spirit Summoner] Improved the Spirit Summoner character's default stance to appear more natural.

  2. Fixed an issue where rewards for [Boosting World Mission Pass III - Path of Fiery Battle] occasionally could not be claimed.

  3. Fixed an issue where favorited Repeatable Missions were occasionally not displayed when entering Black Dragon Abaddon.

  4. Fixed various in-game typos.

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