Patch Note - September 29th
From my battle to our war, MMORPG MIR4
Greetings, This is MIR4.
Here's what's coming with the update maintenance on Tuesday, September 29th.
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New Events
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NFT Character Sealing Improvements: Event and Repeatable Mission Info Retained
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New Armor and Accessory: and
<September 29 Patch Notes Details>
■ Events
1. Full Moon 14-Day Check-in
2. Darknyan/Maru's Lucky Box
3. Osher's Miraculous Fortune
4. EXP Buff Event
5. Legendary Magic Stone Challenge
※ Please refer to for further details.
■ Boosting World Server Exclusive Events
- This event is available exclusively on the Boosting World server.
1. Yiun's 28-Day Accumulated Check-in II
※ Please refer to <Yiun's 28-Day Accumulated Check-in II> for further details.
■ NFT
1. Event and Repeatable Mission Info Retained After NFT Sealing
- Repeatable Mission progress will no longer be reset when an NFT Character is sealed.
※ Please refer to the Game Encyclopedia for more details.
■ Update Details
1. New Armor and New Accessory Added
- Belt and Seal Stats
New Armor for Each Class
Seal
- Uncommon to Epic grade equipment is divided into Type A and Type B, with 1 base option differing depending on the equipment type.
Category
Base Options
Uncommon ~ Epic Belt
Boss DMG Reduction
All ATK DMG Boost
All DMG Reduction
EVA (Type A)
Debilitation RES Boost (Type B)
Uncommon ~ Epic Seal
Hunting EXP Boost
Bash DMG Reduction
Skill ATK DMG Boost
Knockdown Success Chance Boost (Type A)
Knockdown RES Boost (Type B)
Legendary ~ Mythic Belt
Boss DMG Reduction
All ATK DMG Boost
All DMG Reduction
EVA
Debilitation RES Boost
Legendary ~ Mythic Seal
Hunting EXP Boost
Bash DMG Reduction
Skill ATK DMG Boost
Knockdown Success Chance Boost
Knockdown RES Boost
- Belt and Seal Basic Information
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Belt and Seals can be upgraded through Enhance, Enchant, and other equipment enhancement systems, just like existing equipment.
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Belt and Seal can be disenchanted into materials, just like existing equipment.
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Like other armor, the class that can equip a Belt can be changed through .
- Primal Force and Dragon Forge for New Equipment
[Primal Force]
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Belts and Seals with Resonance can gain additional stats through Primal Force.
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‘Belt’ requires ‘Magic Stone of Precision’, and the options available through Primal Force are the same as those for the ‘Gloves’ equipment slot.
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‘Seal’ requires ‘Magic Stone of Growth’, and the options available through Primal Force are the same as those for the ‘Ring’ equipment slot.
[Dragon Forge]
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Mythic grade or Tier 4 Legendary grade Belts and Seals can be further strengthened through Dragon Forge.
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'Belts' require Legendary Dragon Heart, Legendary Dragon Sphere, Legendary Black Dragon/White Dragon Essence, Darksteel, and Dragonsteel for Dragon Forge.
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'Seals' require Legendary Dragon Eye, Legendary Dragon Sphere, Legendary Black Dragon/White Dragon Essence, Darksteel, and Dragonsteel for Dragon Forge.
※ Please refer to in the Game Encyclopedia for more details on Primal Force and Dragon Forge for the new equipment.
- Manifest Ability for New Equipment
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Mythic grade Belts and Seals can gain unique effects through Manifest Ability.
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The unique effects available to ‘Belt’ through Manifest Ability are the same as those available for the ‘Gloves/Boots’ equipment slots.
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The unique effects available to ‘Seal’ through Manifest Ability are the same as those available for the ‘Ring/Earrings/Charm’ equipment slots.
※ Please refer to in the Game Encyclopedia for more details on Manifest Ability for the new equipment.
- New Crafting Material Item Added
New Crafting Material
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'Dragon Heart' can be obtained by summoning in the [Shop > Summon I > Dragon Material/Dragon Heart] tab, or through Combine, Invoke, opening certain box items, and more.
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You can use the new crafting material item 'Dragon Heart' to craft the new armor 'Belt' or to proceed with enhancement through Dragon Forge.
- Categories within [Craft > Craft Equipment] will be improved.
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'Armor I' and 'Armor II' tabs will be added to the Equipment Crafting categories, where the following equipment can be crafted.
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Armor I: Top, Bottoms, Gloves, Boots
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Armor II: Belt
※ The new 'Belt' armor can be crafted under the 'Armor II' category, and the new 'Seal' accessory can be crafted in the 'Accessory II' category.
※ Legendary Belts and Legendary Seals that have been fully enhanced to Stage 15 can be awakened into Mythic grade equipment through the ' Martial World Master' NPC in the Spiritual Center.
- 88 New Codex entries that can be achieved by registering 'Belts' and 'Seals' will be added.
Codex Name
Achievement Stat
New Methods for Stunning Opponents [1] ~ [8]
Stun Success Chance Boost 1%
Best Methods for Debilitating the Enemy [1] ~ [12]
Debilitation Success Chance Boost 1%
Brute Strength to Knock Down Opponents [1] ~ [12]
Knockdown Success Chance Boost 1%
Best Methods for Silencing the Enemy [1] ~ [8]
Silence Success Chance Boost 1%
The Power of True Skill [1] ~ [8]
Skill ATK DMG Boost 1.5%
New Methods for Resisting Stun [1] ~ [8]
Stun RES Boost 1%
Best Methods for Resisting Debilitation [1] ~ [8]
Debilitation RES Boost 1%
New Methods for Resisting an Opponent's Brute Strength [1] ~ [8]
Knockdown RES Boost 1%
Best Methods for Resisting Silence [1] ~ [8]
Silence RES Boost 1%
New Techniques for Resisting True Skill [1] ~ [8]
Skill DMG Reduction 1.5%
■ In-Game Improvements and Bug Fixes
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[Mystery] Fixed an issue where Spirit Summoners would occasionally be unable to interact with the stele object while progressing through 'Nefariox Horn - Bloodshade Nefariox Horn - Clue 5'.
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[Bag] Fixed an issue where the Sort function operated abnormally while equipping a Dragon Artifact or during Dragon Artifact Benediction.
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[Spirit Summoner] Fixed an issue where using ‘Spirit Vortex’ while stunned would still play the skill animation and remove the Stun effect.
- ‘Spirit Vortex’ can no longer be used while stunned.
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[Spirit Summoner] Fixed an issue where ‘remove the enemy’s cloaking’ effect would occasionally not activate when using Tier 11 or 12 ‘Abyssal Cage’.
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[Spirit Summoner] Fixed an issue where the ‘Skill ATK DMG Boost while Stunned’ effect was not applied when using Tier 10 or 11 .
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[Spirit Summoner] Fixed various typos and display issues in skill descriptions.
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Removed the ""(Cooldown 10 sec)"" text from the Tier 10 to 12 skill descriptions.
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Improved an issue where the red color was not applied to the debuff value in the Stigma debuff description of the 'Black Fang' skill.
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Fixed an issue where the debuff value in the ‘Mark of Evil’ debuff description for ‘Black Fang’ was not displayed in red.
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[Spirit Summoner] Fixed an issue where the Darkist portrait was displayed when sending personal mail to a Spirit Summoner character.
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[Spirit Summoner] Fixed issues where certain head appearance textures were displayed incorrectly.
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Fixed an issue where the earring texture was positioned abnormally when equipping the 'Guardian of Sea Headpiece' appearance.
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Fixed an issue where the neck color was displayed abnormally when equipping the 'Ghost Pirate Captain Headpiece' appearance.
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[Spirit Summoner] Improved the Spirit Summoner character's default stance to appear more natural.
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Fixed an issue where rewards for [Boosting World Mission Pass III - Path of Fiery Battle] occasionally could not be claimed.
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Fixed an issue where favorited Repeatable Missions were occasionally not displayed when entering Black Dragon Abaddon.
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Fixed various in-game typos.
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