The development of version 0.16 continues
The development of version 0.16 is proceeding according to plan and over the past time has been done:
- Optimized tooltips
- Optimized modal dialogs
- Fixed hotkey lock when hovering the mouse over interface elements
- The old game interface is disabled
- Redesigned pop-up hardware panels
- Pop-up equipment panels added information about the resources produced and consumed
- Optimized performance in the form of a solar system
- Individual simulation streams for each colony for better performance on multi-core processors
- Optimized indoor simulation
- Optimized simulation of external colony facilities
- Optimized staff breathing simulation
- Optimized simulation of staff mood in the colony
- Optimized shuttle creation
- Optimized game resources
- Staff's needs, specialties, and skills have been optimized.
- Optimized navigation for staff
- Optimized the display of floors and ceilings
- optimized recalculation of energy consumption in the colony
- Optimized creation of staff icons
- The recruitment dialogue has been optimized
- Staff arrival has been optimized
- Optimized meteor shower
- optimized the destruction of buildings
- The staff appointment dialogue in the colony has been optimized
- Saved games, settings, and crash information have been transferred from the Steam catalog to the folder C:\Users {name}\AppData\Local\solar\Saved
- Setting 'Darkness and Bloom' instead of the brightness of the night. Bloom can now be completely disabled. After the development of the version is completed, it will be available first in the Beta branch.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.