The development of version 0.15 continues
The development of version 0.15 is going according to plan and has been done since:
- the mechanism of gradual opening of buildings and facilities for placement in the colony has been changed (now the open object is not hidden if the previous one is dismantled)
- Warehouse statistics have been redesigned - production and consumption statistics for each type of machine are now displayed. Restrictions are also set for each type of machine
- Game factions have been replaced by nations
- Nations no longer break off relations with the player
- Modification 'Extraterrestrial nations'. New nations of humanity emerging as the solar system is colonized
- Individual advertising campaigns have been added for each colony or station
- Added the ability to borrow from gaming nations
- Remuneration is paid only upon completion of the contract
- Monthly report window
- If a player has a negative balance at the beginning of the month, he needs to make it positive by the end of the month, otherwise the player will go broke and the game ends
- Added ideologies of staff and nations
- With a colony population of at least 25 people, elections are held every month, and depending on the worldview of the staff, the official ideology in the colony is chosen
- Added illustrations at the end of each study
- Laws have been added for each ideology, with the possibility of choosing them at the beginning of the month for each colony
- The staff has added the 'Leadership' parameter. Leaders are able to change the ideology of their colleagues to their own
- Added individual character traits of colonists that affect their behavior and characteristics
- Staff augmentations have been added after appropriate research After the development of the version is completed, it will be available first in the Beta branch.
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