Update 2.1.2
Hello everyone! Here's a new patch for Sandwalkers, with some balancing and some fixes! Please find the full patchnote below. Cheers, and thanks for playing Sandwalkers!
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Balancing**
Please note that we’re iterating cautiously on this one: many variables impact Sandwalkers' balancing and a small change can sometimes have tremendous impacts
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We increased monsters’ HPs & Shield. We don’t want to increase the stats anymore on the first levels, but we might continue to increase them on higher levels.
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Desertic & arid regions now provides between 10% & 20% less Supplies tiles
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The weight of all equipments & fetishes is reduced to 1 instead of 3
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Several minor tweaks
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Bugfix**
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A blocker was occurring when encountering fire elementals
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Equipments, Fetishes & fight consumables items have levels, but they were not behaving correctly.
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Fix a blocker on Nebulous questline
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Bloodworms weren’t positioned correctly in fights
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Some attacks from the Sobek and the Terrasaur weren’t giving their side effects to the right target.
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Other minor fixes
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