A new patch for Chapter 2 just arrived!
Hey Warlocks!
We’ve just released the second patch for Chapter 2 of Project Warlock II. Our team is continuously collecting your feedback and working on new fixes for the game.
PATCH NOTES:
Improvements
-
Improved Crystal Sentry monster detection
-
Improved Player collision with Monsters
-
Improved inertia feeling of the player movement
Bug Fixes
-
Fixed an issue where monsters would glide around
-
Fixed monsters dodging through pillars, walls and obstacles.
-
Fixed "item fountain" problem with high combo values
-
Fixed Tutorial screen missing graphics in Episode 1
-
Fixed Bloom setting not working correctly
-
Fixed an issue when game might softlock after being killed when Armored Spike perk was equipped in Episode 2
Misc
-
Removed edge-detection effect
-
Removed an out-of-date Color Shader setting which did not work
We appreciate that you’re part of our Early Access and help us make Project Warlock II a better game with your constant feedback on Discord and in the comments.
Also, be sure to leave a review if you like the game. Steam gets our game in front of more people this way.
Connect with us on our official channels:
Follow Project Warlock on Twitter
Follow Retrovibe on Twitter Visit Retrovibe Publisher Page
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.