Dungeons 4 - Update 1.11
Dungeons 4 - Update 1.11
Adepts of Evil, the Ultimate Evil greets you!
Today we have released Dungeons 4 Update 1.11 on Steam, Epic, the Microsoft Store, GOG, Nintendo Switch, PlayStation 5 and Xbox Series X|S.
Update 1.11 adds Day/Night cycle to skirmish maps and an option to activate the Dark Elves on them. It also includes a few fixes and minor UI adjustments.
For more details, please check out the full changelog below.
Insert evil laughter here
Hahahaha…cough
A final tremor of power, evil will always prevail…
Changes Update 1.11:
Additions:
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Added an option to be able to reset campaign progress and Thalya’s Skills (go the extras within the main menu then select “Reset game progress”).
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Added the Day/Night cycle to skirmish maps that have the option to “Activate the Dark Elves”.
Fixes:
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Adjusted the spawn rate of perk potions.
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Added the option to collect multiple perk potions at the same time with the Hand of Terror.
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Fixed imprisoned Manavores moving outside the Kennel after loading a save game.
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Fixed visual issues with Thalya and Yaina’s beam in the skirmish mission “The Storming of Dollaran”.
UI:
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Fixed an issue where the kennel room would show a conversion chance above 100%.
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It is now possible to cycle through perk potions while holding multiple at once with the Hand of Terror.
Localization
- Fixed several voice line issues.
Custom Maps
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[Custom Maps only] Fixed an issue where anger was not resetting if a “need without anger generation” is at 100%.
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[Custom Maps only] Fixed needs without anger generation preventing other needs from rising when at a 100%.
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