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Игры по онлайну и скины по объёму продаж

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Меню

Patch 1.10

Bug Fixes

  • Fixed Parasaur mount that was still broken in some scenes

  • Fixed player falling out of the world with no underwater effect

  • Fixed slider label displaying inconsistent numbers

  • Fixed issue where some achievements wouldn’t trigger:

    • Unstoppable achievement

    • Overkill achievement

    • Man's best friend achievement

  • Fixed regression with map icons where they would display the default icon instead of the correct one

  • Fixed dialogue being cut short

  • Fixed in-game music abruptly stopping

  • Fixed an issue with using bandages from inventory causing the player to get stuck

  • Fixed weapons with multiple hits executing kill triggers multiple times. This fixes the Terminator achievement

  • All kill related achievements now correctly track melee kills

  • Objectives that include finding keys are now completed if the key is already in possession

  • Number of Gore effects have been disabled when Gore is off:

    • Blood pools

    • Enemies being Obliterated (by Grenades or Lightning Gun)

Performance Fixes

  • Foliage can now more easily return to rest position, removing it from the simulation

  • Shallow water initialisation has been improved

Crash Fixes

  • Some of the logic that used other threads has been moved to the main thread

  • Portion of the logic that ran on other threads has been made safer

  • Issue with AI trying to access unavailable memory has been fixed

Memory Optimizations

  • Improvements in the following systems:

    • Breakable Glass

    • Foliage

    • Gadgets

    • Map

    • Impact Decals

    • Particle systems related to decals and weapons

    • Raptor fur

    • Skinned Decals

    • Water

Level Fixes

  • LowLands

    • T-Rex nest objective can no longer be given if the player has already completed it

    • Removed a placeholder text in the lowlands

  • Grass Valley

    • Dying when going to water at the start of Grass Valley looks more correct

    • T-Rex baby is no longer tied to the vehicle at the start of Grass Valley when it’s not in the vehicle

    • Player can no longer randomly die after the General cutscene

    • Fix NPC being invisible before the General boss fight

General Improvements

  • Game is even more resistant to crashes in Old Jungle

  • The glyphs for zooming and activating the notebook are easier to see

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