Patch 0.7.0c - Replenishment
Due to a change in the sub folder for respirators, this has caused respirators from before patch to be removed from the player inventory, new respirators are fine to equip and save/load the game. Apologies for any inconvenience
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Option to disable melee multi hit (Power attacks still hit multiple) Items Added:
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SVD
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SVD Mag
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Pipe Bomb (Craftable)
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Black Face Mask
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Camo Face Mask
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Hockey Mask
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Mask
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Skull Face Mask
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Welders Mask
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Buffs & nerfs coming to melee;
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Different weapons have a maximum amount of enemies it can hit (Use to be 4 across all weapons). Some weapons have less and some are even slightly more now
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Power attacks do not have a maximum amount of enemies it can hit but it uses more stamina now
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Level 1 & Level 3 radiation severity has been reduced
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Respirator (With a working filter) now protects against all non physical radiation attacks
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Cerberus is now chambered in .308 and buffed (Improved damage and higher crit chance)
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Secondary infestations no longer have a marker on the map
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Quest marker now shows if it is underground
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Buffed Barrett M82 (Its maximum damage is now its minimum)
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Adjustment to sun offset (Please keep an eye on how dark it gets at dusk/sunset)
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Reduced price (That you sell to trader) of keycards
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Adjustments to trader prices
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Fixed random infestations not spawning after destroying all primary ones
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Possible fix for issue where POI icons wouldn't spawn for players
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Fixed hair and beard models showing through clothing after aiming weapon with scope
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Fixed weird shadows on headwear with different types of hair
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Fixes issues with interacting with a Horde Beacon
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Fixed an issue causing items with extremely low stat numbers to not show that value correctly
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Fixed markers having a random blank box underneath them if they didn't have a description
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Fixed boulders dropping many stacks of rocks if power attacked
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Fixed Butcher's Knife unequipped position
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Tier 3 Loot Crate no longer says it requires cash to open
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Fixed exploit with opening loot crates via trader
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Fixed shelf being under a floor in West Grove
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Fixed an issue causing you to be able to swap equipped weapons from inventory which would lead to issues
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Fixed range finder not working in first person
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Fixed stamina reaching 0 and still being able to crouch sprint
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Fixed Valkyrie Drum Mag saying it's used for a different rifle
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Fixed Survivor rifle sound radius being way too large
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Fixed Military Trader name
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Fixed buildables wooden half floor and wooden quarter floor not being able to be placed
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Fixed not being able to stack double bed, bunk bed and small couch
Zurvivor
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