Patch 0.7.0d - Replenishment
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Items can now spawn with items already in them. Some examples that will be available now include: weapons, attachments, flashlights, headgear, respirators, etc
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You can now purify dirty water by dropping the item "water purification tablets" over it in your inventory
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Added radiation severity levels multiplier to difficulty settings
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New items added:
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Flare Gun
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Flare gun rounds
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Charcoal tablets
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Water purification tablets
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Respirator filters are now refilled by combining them when the filter is unequipped (It costs 1 Charcoal Tablet item to refill to 100%)
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World containers loot refill timer is now reset when you loot it (Before it would continue with the standard timer that started when you first load up the game)
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Slightly increased default chance for random infestations to spawn
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Slightly increased chance for "Random Tools" to spawn in industrial type containers
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Tools (Like bolt cutters) now get destroyed when reaching 0%
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Human AI melee/ranged damage buffed
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Human AI accuracy nerfed
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Destroying trash piles now gives a random amount of scrap metal
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You can no longer sell conatainers that have items in them
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Can now put weapon attachments in the placeable ammo box and
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Fixed an issue with item slots on the inventory death UI (causing wrong placement, etc)
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Fixed dead AI being able to refill loot
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Fixed issue where if in main mode permadeath was enabled and you died in the shooting range it would delete your save
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Fixed classified container at airfield quest not being able to be completed
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Fixed Space Shuttle Ornament buildable
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Fixed an issue that could cause issues with infestation health (fingers crossed)
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Fixed an issue if player didnt have some equipped clothing, the game would force starting items clothing onto the player (visual bug)
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Fixed suppressor attachments location on AK74
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Fixed items not selling with their attachment prices included
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Fixed animal heads not spawning
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Fixed not being able to rip shemaghs
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Fixed debug options like invincibility not resetting
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Fixed generator radius not showing when not directly looking at generator
What Next?
Hey everyone, smaller patch today but below just outlining the plan for the next updates coming;
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Nearly all items in the game will be able to be dismantled a specialised workbench (This may change on how you dismantle them)
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Improve item stats at a specialised workbench
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Nuclear power station POI
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Reworked bunkers and new Laboratory
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Other content, quality of life changes, bug fixes, etc
Once this is done, work will be primarily moving to phase 2 with quests, "The Deadzone" and more.
Zurvivor
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