Patch 1.4.0c - Apocalypse - Hotfix
With Patch 1.4.0, one thing players are HIGHLY RECOMMENDED to do is to delete your SaveGames folder as shown below as previous save games will NOT work.
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Open File Explorer
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In the search bar paste in %localappdata%\surroundead\saved
- Delete SaveGames folder
ADDITIONS:
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Option to disable backpack in backpack: When this is enabled you are unable to put items in a backpack when it is in your inventory or pickup a backpack with items inside when it is on the ground
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Difficulty slider to change amount of zombie hounds spawned
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Added a large bunker to the map that the player can build in
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Added an option to have Clock UI stay on screen
CHANGES:
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Updated hotbar & compass UI
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Other miscellaneous improvements to UI
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Now easier to run over AI (Less speed is required, etc)
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Keycard spawn rate has been increased on 'High Tier Military Containers'
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You can now designate what container is a 'High Tier Military Container' by its name
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Land mines now have a 50% chance to spawn
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Adjusted collision boxes for refuelling generators
BUG FIXES:
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Fixed difficulty option 'refill timer'
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Removed block input binding (As it has been removed)
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Fixed infinite gas cans/repair kits by dropping item while carrying out action
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Fixed first person showing stuff like eyebrows when activated
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Fixed while building, item will phase through other buildables instead of following its actual collision
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Fixed scrolling while interacting with an object scrolls camera back/forward
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Fixed permadeath mode not deleting skill save slot
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Fixed airdrop not falling
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Possible fix for airdrops not spawning
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Fixed high tier military containers not actually having a name
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Adjusted location of mines at observatory to stop AI walking into them
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Fixed landmines (world objects) not activating when shot or drove over
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