Patch 1.4.1d - Apocalypse
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ADDITIONS:
- Player barber. Found in the 2 large safe zones, you can go here to change details about your character's details and looks.
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New music while exploring
New items:
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Rocket launcher
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66mm rocket
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Black military jacket
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Black military pants
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Black military gloves
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Military boots
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Spec ops plate carrier
CHANGES:
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Weapon now saves/selects firing mode last used when equipping again
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Made refuelling generating more intuitive (Easier to know when you're able to refuel it)
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Wind turbines now show a more exact speed dependant on wind intensity
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Opened up a closed off building in Ellwood
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Changed position of melee & sidearm equipment slot
BUG FIXES:
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Fixed issue throwing a grenade if a weapon was equipped
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Fixed small turret not firing at AI
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Fixed rotation of buildable not saving from the previously placed object
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Fixed 10km & 100km distance travelled achievement
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Fixed hotbar staying green for a weapon even though it was dropped/unequipped
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Fixed changing primary & secondary weapons
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Fixed weird alignment of some container UI
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Fixed after changing weapon, UI for full auto/semi not changing
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Fix to how game was checking for a repair kit/gas in a vehicle, could of caused FPS drop/freeze
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