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Patch 1.4.1d - Apocalypse

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ADDITIONS:

  • Player barber. Found in the 2 large safe zones, you can go here to change details about your character's details and looks.
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  • New music while exploring

New items:

  • Rocket launcher

  • 66mm rocket

  • Black military jacket

  • Black military pants

  • Black military gloves

  • Military boots

  • Spec ops plate carrier

CHANGES:

  • Weapon now saves/selects firing mode last used when equipping again

  • Made refuelling generating more intuitive (Easier to know when you're able to refuel it)

  • Wind turbines now show a more exact speed dependant on wind intensity

  • Opened up a closed off building in Ellwood

  • Changed position of melee & sidearm equipment slot

BUG FIXES:

  • Fixed issue throwing a grenade if a weapon was equipped

  • Fixed small turret not firing at AI

  • Fixed rotation of buildable not saving from the previously placed object

  • Fixed 10km & 100km distance travelled achievement

  • Fixed hotbar staying green for a weapon even though it was dropped/unequipped

  • Fixed changing primary & secondary weapons

  • Fixed weird alignment of some container UI

  • Fixed after changing weapon, UI for full auto/semi not changing

  • Fix to how game was checking for a repair kit/gas in a vehicle, could of caused FPS drop/freeze

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