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Patch 1.4.4c - Abyss

1 / 1 · 100%
  • Battery charging station: Drop batteries you need charging into the station and as long as it has power going to it, all batteries inside will get charged
1 / 1 · 100%
  • Improved context menu allowing for multiple options for the player to choose from
1 / 1 · 100%
  • Change to horde beacon system: AI will now spawn in a close proximity to the beacon, however in that proximity you're not able to place buildables so the AI at least have some space to spawn and chase the player

  • You can now craft a new radiation filter by using 2 existing radiation filters

  • Added water wells to towns around the valley

  • You can drink directly from a water well

  • New item: Car battery added

1 / 1 · 100%
  • Interaction UI is now static

  • Lockpick containers and tool required containers not act like normal containers that they save if they've been searched and will respawn loot after a certain amount of time (If enabled)

  • When ammo is at 0, UI for current ammo will be red

  • You can now craft molotovs without a crafting bench

  • Increased chance to find rope

  • Increased chance of finding polymer at high tier military locations

  • Reduced area that classified container marker will disappear at

  • Change to how resetting skill points is done

1 / 1 · 100%
  • Fixed issue of being able to hear water where you shouldn't

  • Fixed molotov audio having a slight gap between it looping the sound

  • Fixed issue with not being able to use a spawn point until you have reloaded that save

  • Fixed setting respawn point on a sleeping bag

  • Fixed picking up a battery/filter and it's durability getting changed and stacked to another similar item

  • Fixed issue where if you didn't change anything in the character creator, you would spawn with the options of your previously saved character

  • Fixed not being able to drop items from a vehicle's storage

  • Fixed an issue with context menu that would result in wrong option being chosen

  • Fixed an issue with getting in a vehicle

  • Fixed containers not saying they are looted after reloading/starting a save

  • Fixed zombies not being able to walk through player placed barbed wire

What's Next?

  • Upgrade to UE5.3

  • New dungeon - The Hotel

  • Vehicle upkeep & gasoline revamp

  • Snap base building (Building pieces)

  • Map expansion

  • Bunker/Prison revamp

  • After this, look forward to full on quests

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