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Patch 1.5.0b - The Valley - Hotfix

29/05 - Trader issue now fixed as the fix I implemented decided to revert itself before I pushed it to steam

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  • When the player is tying to interact with the vehicle's engine or fuel the interact UI will be hidden

  • Adjusted vehicle values for both new vehicles

  • Changed binoculars view position so it aligns more with the player's eye line

All vehicles are now shown in debug menu

  • Increased size of player marker on map

  • Increased POI and quest markers size

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  • Fixed not being able to get out of your vehicle after it's submerged in water

  • Fixed dialogue with Shakes Cones Trader & Military Trader

  • Fixed buildable turrets not damaging AI

  • Fixed issues with invisible objects, and doors you can't open at random settlements

  • Riot armor now shows its protection value

  • Fixed not being able to break open or picklock containers if a buildable was too close

  • Fixed first person view when exiting binoculars (Scopes were fixed shortly after 1.5 release)

  • Fixed wrong vehicle name for Van & Swat Van

  • Fixed police station spelling mistake

  • Fixed one of random scavenger safe zones not having a marker

  • Fixed occupation drop down duplicating its values

  • Possible fix for random issue where you can't damage AI with a vehicle

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