Patch 1.5.0b - The Valley - Hotfix
29/05 - Trader issue now fixed as the fix I implemented decided to revert itself before I pushed it to steam
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When the player is tying to interact with the vehicle's engine or fuel the interact UI will be hidden
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Adjusted vehicle values for both new vehicles
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Changed binoculars view position so it aligns more with the player's eye line
All vehicles are now shown in debug menu
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Increased size of player marker on map
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Increased POI and quest markers size
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Fixed not being able to get out of your vehicle after it's submerged in water
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Fixed dialogue with Shakes Cones Trader & Military Trader
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Fixed buildable turrets not damaging AI
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Fixed issues with invisible objects, and doors you can't open at random settlements
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Riot armor now shows its protection value
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Fixed not being able to break open or picklock containers if a buildable was too close
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Fixed first person view when exiting binoculars (Scopes were fixed shortly after 1.5 release)
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Fixed wrong vehicle name for Van & Swat Van
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Fixed police station spelling mistake
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Fixed one of random scavenger safe zones not having a marker
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Fixed occupation drop down duplicating its values
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Possible fix for random issue where you can't damage AI with a vehicle
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