Patch 1.4.1c - Apocalypse
ADDITIONS:
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Added small buildable turret that doesn't need any power to use
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Added metal barricaded metal door
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Can now snap buildables to the ground angle/rotation and reset it to normal
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New weather type added
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Added glass to laboratory doors
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Added doorway to entrance of large bunker player can build in
CHANGES:
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Increased delay before AI spawn
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Adjustment to stamina drain on nearly all melee weapons (Reduced)
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Current & max XP of passive skills now shown
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Hunger, thirst, etc will still be shown when opening inventory
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Increased chance for lockpicking to fail from 25% to 35%
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Adjusted values for weather (Thunderstorms reduced also)
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Aiming with melee now uses the combat crosshair
BUG FIXES:
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Fixed whistle not attracting AI
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Fixed main menu freezing/locking up after a couple minutes
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Fixed vaulting not being smooth
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Fixed bleed, etc not stopping on death
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Fixed laboratory doors merging with walls when opened
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Possible fix for rare occasion when your dead player body is still technically 'alive'
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Fixed Thief & Fishing max XP being 0 when starting a new game/character (To fix in a pre-existing save you will need to reset passive skills which is located in difficulty options, then 'Other')
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Fix to throwable having collisions when it shouldn't
With Patch 1.4.0, one thing players are HIGHLY RECOMMENDED to do is to delete your SaveGames folder as shown below as previous save games will NOT work.
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Open File Explorer
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In the search bar paste in %localappdata%\surroundead\saved
- Delete SaveGames folder
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