Patch 0.6.0b - Quick hotfixes
Apologies for missing these out when doing the patch, I will be updating this post:
25/09 - 01:00 (BST)
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Fixed scope staying on screen when changing weapon
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Fixed not being able to brake in your vehicle when it has 0 fuel
24/09 - 22:00 (BST)
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Reverted change made to first person sounds
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Fixed issue that would cause first person camera to act weirdly (Usually after shooting/hipfire)
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Fixed a bandit elimination quest being inside the ground
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Fixed text on "Block building..." on difficulty UI
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Fixed turrets being so loud
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Fixed sometimes where turrets could still attack the player and AI after being deactivated
24/09 - 18:00 (BST)
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Change to main menu design/layout
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Fixed picking up a container/tent drops only 1x per item instead of their correct amount
22/09 - 16:00 (BST)
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Fixed scope issue with scrolling
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Fixed floating animal meat bags
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Fixed typo when repairing a vehicle
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Fixed not being able to remove 2 sets of trash piles in a fire station building
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Fixed sound of equipping and unequipping larger melee weapons
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Fixed footsteps when walking with binoculars being used
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Fixed issue with first person audio being wonky (Please report further issues with this)
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Fixed first person ladder climbing
22/09 - 14:30 (BST)
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Added option to disable weapon scrolling (If disabled no holding Alt for camera distance)
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New building block at POIs is now default set to false (There is also a difficulty option that came out shortly after the patch yesterday)
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Fixed issues with weapon scrolling (Building, inventory, etc)
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Fixed vehicle braking above 25mph
Zurvivor
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