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Patch 0.6.0b - Quick hotfixes

Apologies for missing these out when doing the patch, I will be updating this post:

25/09 - 01:00 (BST)

  • Fixed scope staying on screen when changing weapon

  • Fixed not being able to brake in your vehicle when it has 0 fuel

24/09 - 22:00 (BST)

  • Reverted change made to first person sounds

  • Fixed issue that would cause first person camera to act weirdly (Usually after shooting/hipfire)

  • Fixed a bandit elimination quest being inside the ground

  • Fixed text on "Block building..." on difficulty UI

  • Fixed turrets being so loud

  • Fixed sometimes where turrets could still attack the player and AI after being deactivated

24/09 - 18:00 (BST)

  • Change to main menu design/layout

  • Fixed picking up a container/tent drops only 1x per item instead of their correct amount

22/09 - 16:00 (BST)

  • Fixed scope issue with scrolling

  • Fixed floating animal meat bags

  • Fixed typo when repairing a vehicle

  • Fixed not being able to remove 2 sets of trash piles in a fire station building

  • Fixed sound of equipping and unequipping larger melee weapons

  • Fixed footsteps when walking with binoculars being used

  • Fixed issue with first person audio being wonky (Please report further issues with this)

  • Fixed first person ladder climbing

22/09 - 14:30 (BST)

  • Added option to disable weapon scrolling (If disabled no holding Alt for camera distance)

  • New building block at POIs is now default set to false (There is also a difficulty option that came out shortly after the patch yesterday)

  • Fixed issues with weapon scrolling (Building, inventory, etc)

  • Fixed vehicle braking above 25mph

Zurvivor

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