SpaceBourne 2 Early Access Ver. 5.3.8 Released
SpaceBourne 2 Early Access Ver. 5.3.8
** Bug Fixes & Improvements:,**
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Added sensitivity adjustment setting.,
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Asteroid type detection is now significantly faster when approaching them.,
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Distinct color updates applied to dungeon minimaps to better distinguish entrance and exit elevators.,
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Essential keybinds have been added to the main menu.,
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Fixed an issue where manual cannons on Motherships and Heavy Fighters sometimes failed to fire.,
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Improved the water reflection visuals next to elevators in caves.,
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Resolved various “stuck in cave” issues.,
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Added missing sounds to certain previously silent creatures.,
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Fixed a crash when inspecting the Mining Station during the first mission.,
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Reorganized several functional buttons in the Scanner interface.,
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Fixed a bug where warping became unavailable after speaking with Axa.,
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Resolved an issue where cloaking couldn't be used when arriving at the Mining Station.,
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Fixed various collision-related bugs.,
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Resolved a missing landing tutorial when arriving at Axa Station.,
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Fixed an issue where the objective fail widget was misaligned and failed the mission too quickly when moving away from the target location.,
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Fixed an issue where ship indicators disappeared after speaking to Anka and Drane and re-entering the new ship following a save/load.,
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Resolved a bug where re-entering the planet after leaving Izner City caused the game to break.,
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Fixed incorrect checkpoint start positions in Izner City.,
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Fixed an Outpost Dungeon issue where the indicated path on the minimap was blocked and inaccessible.,
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Resolved several collision and visual bugs in cave boss areas.,
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Fixed an issue where Blackbox items could not be found.,
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Fixed a crash when combining too many crates.,
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Resolved a progression blocker in the Council Management Application mission: Warp drive would go offline, and no destination could be selected.,
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Fixed a post-meeting bug where the player was stuck using only the Mothership, even after deploying smaller ships.,
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Resolved a bug in the Vessel Venture mission: The quest did not progress after rescuing Momo.,
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Fixed a minimap bug in Outposts: After completing one and entering another, the “Minimap Blocked” message appeared from the first floor.,
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Resolved an issue where enemies would not spawn in some LFP missions.,
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Fixed an inventory bug where right-clicking on a melee slot caused a sword to disappear.,
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Fixed a bug in the “Saving Anka” mission where the “Help Pilots” battle wouldn’t trigger.,
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Resolved an issue where mouse movement was locked while aboard a ship.,
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Fixed a bug where rocks that enemies could walk through remained in bounty missions.,
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Resolved an issue where the beam bar at the bottom of the screen did not appear when opening the "Services" menu near a station.,
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Fixed missing fire effects on the right engine of certain ships.,
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Resolved a bug where saving inside the misactor and reloading prevented boarding the mining ship.,
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Fixed a bug where holding the laser while docking the misactor caused laser sounds and effects to persist.,
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Resolved an issue where shotgun-type ship weapons did not trigger the ammo pickup interface.,
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Fixed a GPS tracking bug: After tracking, the list changed and the targeted ship could no longer be found.,
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Fixed an issue where cargo scan results were too low, preventing effective pirating and loot collection.,
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Resolved a bug where tracking a ship would instantly reset its tier to 1, regardless of its actual level.,
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Various spelling errors corrected.,
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Fixed an issue where the defense widget for station attacks did not open on first click.
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Cleaned up unused stats and prices in the Drones and Rockets screen.
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