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SpaceBourne 2 – Version 2.0.3 Released

Version 2.0.3 Patch Notes


• Item colors in market slots are now correctly adjusted according to their tier.

• Fixed an issue where the Mothership blocked the station entrance after an invasion, causing the player to get stuck.

• Fixed a UI issue where opening the Quit (Exit) menu after viewing the leaderboard caused the UI to appear behind the leaderboard, making buttons unusable.

• Fixed an issue that caused a black screen softlock when exiting a captured station.

• Fixed severe FPS drops that occurred when Swarm ships attacked Bounty Hunter Guild bosses.

• Fixed an issue in the Mark Zeran mission where, despite docking, Nelis’ family could not be dropped off and the mission would not progress.

• Swarm ship damage has been increased, and their stats have been rebalanced for better overall performance.

• Fixed an issue where exiting a station after factory or mining base raids caused the player to fall into empty space.

• Fixed an issue where pressing F at the invasion start gate did nothing.

• Increased the drop chance of dungeon keys from dungeon bosses.

• Fixed an issue where inventory items appeared white despite having different tiers.

• Fixed an issue where the pod catcher was unable to catch pods.

• Fixed a health (HP) inconsistency when switching between different ship types.

• Performance improvements have been made in ship-to-ship combat, especially during large engagements.

• Fixed an issue where mech turrets were positioned incorrectly.

• Fixed an issue where invasions would not end if only a single sniper enemy remained alive.

• Fixed an issue where players could not enter dungeons due to the entrance gate becoming stuck.

• Fixed an issue where the minimap shifted inside dungeon interiors.

• Fixed an issue where pressing F to enter Swarm ships did not work the first time.

• Fixed an issue where the player could not stand up after pressing Space Bar during castle battles.


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