SpaceBourne 2 – Version 2.0.8
**SpaceBourne 2 – Version 2.0.8 Patch Notes **
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Fixed the “Restore Windows” button in Scanner and Atlas so it works correctly.
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Grenade damage increased by 180%.
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Fixed an issue where pods were not despawning after passing through a Stargate and changing systems.
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Fixed a bug where low-level soldiers’ levels were reset when moved from Space Forces to “Ready to Assign.”
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Added Capital Docks to Guilds.
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Fixed an issue where security levels in the Trade menu did not correctly reflect system security.
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Fixed various spelling errors reported by players.
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Fixed floating lights in the Mercenary interview mission.
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Fixed an issue during the “Opposite” mission where players could get stuck on the planet surface and be unable to leave with their ship.
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Fixed an issue where the Frontier ship’s blue turbo effect would sometimes disappear after warp and not return.
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Fixed some sounds during the Saving Anka mission that did not fade out properly during warp.
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Prevented confusion caused by perks appearing in the menu for Capital ships even though they don’t actually have perks.
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Fixed a bug where players couldn’t move after entering dialogue with side quest NPCs at stations.
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Resolved confusion related to using “Fulfill” in Miners Guild contracts.
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