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SpaceBourne 2 – Version 2.0.8

**SpaceBourne 2 – Version 2.0.8 Patch Notes **

  • Fixed the “Restore Windows” button in Scanner and Atlas so it works correctly.

  • Grenade damage increased by 180%.

  • Fixed an issue where pods were not despawning after passing through a Stargate and changing systems.

  • Fixed a bug where low-level soldiers’ levels were reset when moved from Space Forces to “Ready to Assign.”

  • Added Capital Docks to Guilds.

  • Fixed an issue where security levels in the Trade menu did not correctly reflect system security.

  • Fixed various spelling errors reported by players.

  • Fixed floating lights in the Mercenary interview mission.

  • Fixed an issue during the “Opposite” mission where players could get stuck on the planet surface and be unable to leave with their ship.

  • Fixed an issue where the Frontier ship’s blue turbo effect would sometimes disappear after warp and not return.

  • Fixed some sounds during the Saving Anka mission that did not fade out properly during warp.

  • Prevented confusion caused by perks appearing in the menu for Capital ships even though they don’t actually have perks.

  • Fixed a bug where players couldn’t move after entering dialogue with side quest NPCs at stations.

  • Resolved confusion related to using “Fulfill” in Miners Guild contracts.

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