Infantry Movement Optimization, Armored Cars Join the Battlefield, and More!
Content Updates
Armored Cars & Half-Tracks
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Added armored cars for each faction: BA-10 (USSR), Sd.Kfz.222 (Germany), M8 Greyhound (USA)
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Added half-tracks for each faction: M5 (USSR), Sd.Kfz.251 (Germany), M3A1 (USA)
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Armored cars and half-tracks will replace tanks in infantry levels of Battlefield mode.
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In infantry levels with armored cars, players now have a chance to respawn as an “Armored Car” (appearing with the same probability as other options).
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“Officer”, “Observer”, and “Iron Man” classes in infantry levels can now drive allied vehicles on the battlefield.
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BA-10 is now available as a Phase 1 support option in the Soviet campaign.
New Level
- Added a new infantry level to Battlefield mode: "Snowy Forest Assault"
Infantry Movement Optimization
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Remade infantry movement controls: infantry now move by default at a running pace.
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Added two tactical actions: slide (hold crouch key, default LCtrl) and dive (hold prone key, default C).
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Added new run animation for German soldiers.
AI
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Improved AI vehicle pathfinding logic, significantly reducing the chance of AI vehicles colliding with each other.
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Adjusted AI behavior in Battlefield mode tank levels.
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AI will now attempt to dive to avoid grenades.
Other
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Added engine smoke and track effects for vehicles; improved dust effects for tracks.
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Enhanced camera shake effects: the camera now shakes differently when shooting, taking damage, or when explosions occur nearby.
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Adjusted camera position when driving vehicles for more precise aiming.
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Optimized weather effects.
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Improved visual effects for snowy environments.
Bug Fixes
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Fixed an issue where the max ticket was displayed incorrectly when playing as defender in Battlefield mode.
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Fixed an issue where players could not exit aircraft in Battlefield mode.
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Fixed an issue where the shop sometimes could not be opened in Battlefield mode.
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Fixed an issue where anti-aircraft guns would not attack.
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Fixed a keybinding system issue.
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