0.8.3 Out Now
New Features & Improvements
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Reactive airing camera height added to main camera
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Automatic assisted airing and transfers (toggle-able in pause menu)
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Natural transfer support via trajectory calculation
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Enhanced ramp detection system
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Enhanced wallride mechanics responsiveness
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Foot jam drop-in assist added
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Faster nose manual cancellation responsiveness
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Restored original first-person camera behaviour
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Added dynamic landing correction rotation rate
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Tuned dynamic spin and flip rotation speeds
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Adjusted dynamic trick speed scaling
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Improved dynamic movement responsiveness
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Vert hop animation variations
Grinds
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New grind positions: Feebles, Smiths, Noseblunts, Crooks, and Feebzers
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Fully overhauled grind animation set
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Improved pre-grind movement towards target grind position
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Minimized grind jitter and rebound
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Improved stability during straight-facing grinds
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Addressed grind rail collision issue in Washington
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Bidirectional rail grinding with momentum-based reversals
Bug Fixes & Optimization
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General gameplay performance optimizations
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Optimized main menu UI performance
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Resolved unintended preload trick activation
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Lowered trajectory deviation caused by flip inertia
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