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Меню

August 5, 2026

Change list

New Features & Improvements

  • Added proper away uniforms for the following teams:

    • **Full Metal Mayhem **

    • **Orc's of Hazard **

    • **Scarolina Panzers **

    • **Tokyo Terminators **

    • **Training Camp **

  • Added additional VO lines for kickoffs, etc;

  • Reworked how Trades and Free Agents work with Player Cards. Players no longer need to be unlocked, and Player Cards now provide a 50% discount on signing costs;

  • AI is now more likely to reject initial offers during Trades and Free Agent negotiations;

  • Added 12 new tracks by Lil' Flip to the Lil' Flip's Cloverland Kingz DLC;

  • Kickers and Punters no longer appear in the Player Bounties pool;

  • Player Cards for the Training Camp team no longer appear as rewards;

  • Updated several Custom Logo icons to better match their designs;

  • Player Goals now display the required Overall Rating (OVL);

  • After the Draft, when Auto-sign Rookies is enabled, the system now releases only the lowest-rated players at the corresponding positions;

  • Winning a Wild Card Playoff game now also counts toward the Win Playoff Game and MVP in Playoff Game Player Goals.

Gameplay & Balance Updates

  • Assorted team balancing and player personalization improvements;

  • Defense Improvements:

    • Defensive coverage AI has been overhauled;

    • Faster reaction time in zone and man-to-man coverage;

    • More precise collision boundaries for pass deflections;

    • Improved assignments and coverage in several defensive formations and plays (e.g. plays from the Legion of Boom formation).

  • Free Agent Reshuffle:

    • More Free Agents, including new and returning community-created players from MFL1, are now available for signing;

    • Rebalanced player ratings;

    • Retired parody players are no longer available for signing. Their Player Cards remain available in the Card Album for collection purposes.

Bug Fixes

  • Fixed a bug that caused RB Kill stats to be tracked inconsistently. Kills made using the Chainsaw and Flame On Dirty Tricks are now tracked correctly;

  • Fixed a bug where an AI onside kick caused the receiving team to line up incorrectly;

  • Fixed an issue during handoffs that could launch the ball 40–60 yards backward, resulting in a fumble;

  • Fixed an issue where the AI team could perform an invalid kickoff after halftime;

  • Fixed a bug that could cause formations and plays to disappear from the playbook during games, even when the starting QB, S, and LB were still alive;

  • Fixed a bug that could cause the game to hang after completing the Season 2 Draft;

  • Fixed an issue where a running back could occasionally collide with an invisible object, which could result in a fumble;

  • Fixed a bug that caused the QB Longest Pass statistic to track incorrectly;

  • Fixed an issue that caused robot portraits to display incorrectly;

  • Fixed an issue where Pass Deflections were sometimes not tracked;

  • Fixed a bug where Playoff Wins were incorrectly counted as Season Wins for Season Objectives;

  • Fixed a UI issue where the previous season's expenses did not carry over to the next season on the Team Budget screen;

  • Fixed an issue where XP earned from on-field actions could occasionally be calculated incorrectly;

  • Various additional bug fixes and stability improvements.

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