Mr. Sleepy Man Update 08-07-2026!
Got a pretty sizeable update on the game, fixing a bunch of bugs as well as adding some nice quality of life adjustments!
Also, if you've played the game and loved it, please leave a review! It helps the game so much!
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Help Manual Revisions:
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New section for Time mechanics, explaining broken memories and time loops in more detail.
- To Do explanations moved to this section and reworded to be more concise.
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Loading screen Tips added to the end of the manual and will populate as you progress through the game.
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If the player is starting the game on a consecutive playthrough, completed the tutorial, but have not been to Nowhere Land yet, the game will automatically start at Bedtime.
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Fixed a bug where the dialogue for “Talking Smack” would not trigger if you spammed skipped all of Chunky’s dialogues in the previous cutscene.
- In addition, the dialogue will also play when you enter from the Chunky Bear memory in Nowhere Land, making this achievement more accessible.
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Fixed a visual error where Dogmaster’s voicemail prompts for “Previous” and “Next” were not showing correctly.
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Large optimization pass for Spooky Dook Maze.
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General LOD refinement to reduce object pop ins, specifically for Very High graphics settings.
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Mip Map Texture artifacts cleaned up for the Cashier and Rat characters. This was very noticeable on lower graphics settings.
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Fixed The Moon Mayor’s eyes glitching during the Mess Everything Up cutscene.
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Some content adjustments for Spooky Dook dialogues and the Tony Time warning signs.
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