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🌀 PATCH NOTES - 0.3.4.31

NEW FEATURES


  • Meditation Circle progression tracking:

    • The three flowers will now be withered or bloomed based on the restored state of Life Sapling islands within a sector

    • Up to three orbs will appear for each restored Life Tree within the same biome

    • You can interact with the flowers and orbs to view a tooltip explaining the above

  • Colour palette texture change for mushrooms on corrupted islands (per biome)

AUDIO


  • Increased the volume of the bee flying SFX

  • Decreased volume of construction snapping SFX

  • Added young/small tree destruction SFX

  • Added Tech Tree SFX & music stinger

  • Added Field Guide open/close equip/unequip SFX

  • Changed attenuation curve of the Leecher so it is less audible at further distances

BUG FIXES


  • Fixed a bug that caused Home Islands to duplicate while the player was positioned far away

    • Players now spawn on their Home Island when reloading a save file regardless of where they closed the game
  • Fixed a bug where the tall and narrow wooden foundation did not visibly change when completed with a hammer

  • Fixed many localisation errors and missing keys

  • Fixed several quest-related bugs

    • Reset player progress on the “Seeping Spouts & Brewing Hopes” quest due to some issues with the quest’s flow
  • Fixed a bug that unlocked the "Ordered One of Each” achievement when loading a character that had 15 decorations unlocked (but not built)

  • Fixed a bug that caused Cowards to play their "rising out of the ground" animation each time they were damaged

  • Fixed a bug that caused the Atlas SFX to stop playing only for the player that gathered it

  • Fixed a bug with the spiky glider pattern not appearing

  • Fixed a bug where the axe finale VFX appeared at the level of the player’s feet

  • Fixed a bug that caused some of the hands/tools transparent VFX to look off in first-person view (mainly the torch’s fire and bucket’s water)

  • Fixed a bug that caused a random bright light by removing an unwanted light source on a corruption asset

  • Fixed NullReferenceException error coming from the Meditation Pad

  • Fixed a bug where the player was no longer able to change items in their toolbar after trying to equip an invalid item

  • Fixed several minor island and puzzle-related issues

    • These fixes only retroactively apply to undiscovered islands in existing worlds
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