🌀 GLIDERS & GALES CHANGELOG - 0.3.5.14
The new content in this update will appear in existing worlds & brand-new worlds.
NEW CONTENT
Glider Customisation
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2 Glider Fabrics: Wool & Linen
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Crafted at the Glider Stand.
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Each tier offers improved manoeuvrability (pitch and rotation acceleration) over the previous one.
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9 Glider Oculi
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Crafted at the Glider Stand using a range of common to rare resources.
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Each new oculus holds a unique gliding bonus.
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22 Glider Patterns
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Acquired by gathering fabric fragments and repairing crashed gliders.
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Applied at the Glider Stand.
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Have no effect on gliding and are purely cosmetic.
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6 Glider Shapes
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Acquired by completing Glider Trials.
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Applied at the Glider Stand.
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Have no effect on gliding and are purely cosmetic.
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6+ Glider Trails
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Acquired by completing timed version Glider Trials.
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Applied at the Glider Stand.
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Have no effect on gliding and are purely cosmetic.
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Glider Trials and Crashed Gliders
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Glider Trial Wonder Islands
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There are 6 new trial islands, 2 per biome.
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Complete trials to unlock new glider shapes.
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Complete trials a second time and beat the timer to unlock new glider trails.
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Glider Trials have been implemented with the game’s Pyrologic system.
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Crashed Gliders
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Explore the isles to gather fabric fragments scattered around the environment.
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Locate crashed gliders and repair them with your hammer to unlock new glider patterns.
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Interacting with a crashed glider before repairing it will show players a hint of where its fragments are located.
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Miscellaneous Content
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200+ Building and Decoration Pieces
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All new pieces are unlockable via decoration pages, sketching, or creative mode.
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Several new decorations and building pieces have been added to islands in each biome which will only be present on undiscovered islands, as well as in brand new worlds.
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Glider, glider trail, and glider oculus displays.
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Tool displays.
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Pyrologic lights.
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Hanging rope/plant/clay pieces.
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Clay windchimes.
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Dinnerware.
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Food props.
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Wax hexes.
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Wreaths.
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Rare props such as books, feathers, opals, gems, and more.
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Shelving units.
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Wooden crates.
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Animal fences.
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Animal beds and cushions.
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Animal shelters
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Pumpkin variants.
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Diagonal and corner stairs.
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Garden arbors.
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Expanded trellis set.
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Emerald Isles leaf single bed.
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Fallen Heights leaf furniture and rug set.
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Fallen Heights yellow grass roof set.
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Fully-Beamed Adobe and Clay Wall
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Transitional walls from clay to adobe.
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250+ Building & Decoration Pieces - Island Creator
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The building and decoration pieces listed above, and the following pieces listed below, are available in the Island Creator.
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Glider Race Pyrologics: rings, timed rings, reward displays, and banners
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Glider Race structures, reward totems, platforms, and more
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New vestige pieces and texture updates
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Quality of Life Improvements - Island Creator
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Objects in the Island Creator can now be moved with snapping.
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Objects in the Island Creator can now be moved and rotated using world space or local space.
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Changed the local/world space key bind from SHIFT to TAB.
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Changed the local/world space key bind from a hold to a toggle.
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Added the '[' key bind as a way to decrease your snapping value.
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Added the ']' key bind as a way to increase your snapping value.
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Quests
- New quests will appear on Glider Trial islands and islands with Crashed Glider POIs.
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UI Celebrations
- New celebrations will appear when completing a glider trial or repairing a crashed glider. **
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ADJUSTMENTS / BALANCING
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Changed which glider patterns are available by default.
- All pre-existing gliders will now have one of the default patterns applied to them.
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Rebalanced the properties of the leaf glider fabric to accommodate the new higher tier fabrics.
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Rebalanced glider handling
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When bouncing off a ledge, velocity is reset to 0.
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Added a new rotation animation when gliding fast.
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Slight Turbulence now only affects animation, not the actual trajectory.
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Removed the random vertical boosts when going slowly.
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Rain will no longer cause exhaustion while gliding but will still cause instability.
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Islands with specific icons will no longer have an icon on the table-map until the player lands on them for the first time.
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Polished the Insight Basin cutscene.
OPTIMIZATION
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Islands will now take slightly more time to load from their silhouette form in order to prevent some stuttering during travel.
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The world will refresh around the player less often to help improve some performance issues.
BUG FIXES
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Fixed several islands with spawn points inside their geometry.
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Fixed several instances of English text appearing when playing in French.
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Fixed an issue where the ‘Clear Corruption’ quest would be marked as completed upon dying.
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The Clear Corruption quest is no longer repeatable.
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The Clear Corruption quest can now only be completed if the current island was initially corrupted.
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Fixed several puzzles with incorrect logic in Fallen Heights and Red Cliff biomes.
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Fixed issue where the game could crash when quitting to desktop or main menu.
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Fixed an issue where an error would appear repeatedly in the dedicated server console.
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Fixed an issue where previously explored sectors were marked as unexplored for clients in the table-map when returning to a peer-to-peer or Dedicated server multiplayer game.
- All islands and sectors discovered by any player will now update for all players.
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Fixed several instances of islands with floating assets and missing platforms.
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Fixed an issue where storms would occur more often than intended.
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Fixed an issue where the camera would slowly pan to the right while the player is interacting with the glider stand in certain locations.
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Fixed several collision issues for vestige pieces.
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Fixed collision on all adobe walls to avoid clipping for newly placed wall decorations
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Adjusted some item descriptions to remove misleading instructions or mention of cut features.
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Fixed an issue where players could not use the sample function with the hammer while using a controller.
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Fixed issues where moving doors in some fresco islands would not function properly for clients in multiplayer.
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Tweaked the customisation station model.
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Bird sounds will no longer play while on corrupted islands.
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Fixed an issue that could prevent characters brought directly from the original release of bloom and blight to a new version from spawning home islands in multiplayer.
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