Operation BUG KILLER Update
What's good Trappers! With this simple update we want to show that we hear you and want you to have the best experience possible here in Cloverland. The game has been rebalanced, and a ton of bugs have been addressed. Also, there are 5 new plugs (6 in total) that are now available in game. They can be unlocked by chilling in the park. The first piece of research is now available allowing you to learn how to grow weed in your closet. This is a game changer in the early game. Unfortunately, Achievements are no longer working on this build of the game due to issues with the game engine but I'm confident this will be resolved in the future. For more details about the update check the list below.
-Buying clothing in the mall now gives you plus 5 drip -Police are less likely to have to deal with when pickpocketing in the mall -Can now run from enemies using the run mini game -fixed issue with crew member level goonz not being able to unlock at the park -Now wearing a bullet proof vest provides protection in run mini game, increasing your ability to survive being shoot in the back. -Fixed a bug that cause businesses to not give the option to put sweatshops or stash houses inside of them -New xp system that allows you to skill up at weed growing, increasing yield as you increase in skill -Add an icon to let you know if you have entered a B&E without a ski mask -corrected police artwork in battle mode -Fixed issue with the escape card in battle mode that caused the game to freeze -Fixed an issue that happened after a B&E invasion fight, causing you to get stuck in the post battle menu of the next fight -Dre can lose his mind, leading to game over if his stress is over 1,000, if Dre is older than 40 stress can kill him if it's over 800 -Fixed an issue that cause your Right Hand Man to never return from a delivery -Rebalance chill at the park odds -fixed bug that causes video to loop when you go to a B&E or the Red Light District -More small fixes and tweaks to menu navigation
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